1 #include "CreaturePanel.hpp"
2 #include "RecordsPanel.hpp"
4 #include "TimePanel.hpp"
8 #include "../app/Assets.hpp"
9 #include "../creature/Creature.hpp"
10 #include "../graphics/Viewport.hpp"
11 #include "../world/Body.hpp"
12 #include "../world/Simulation.hpp"
17 #include <glm/gtx/io.hpp>
18 #include <glm/gtx/transform.hpp>
24 CreaturePanel::CreaturePanel(app::Assets &assets)
27 , name(new Label(assets.fonts.large))
28 , parents(new Label(assets.fonts.medium))
29 , born(new Label(assets.fonts.medium))
30 , age(new Label(assets.fonts.medium))
31 , mass(new Label(assets.fonts.medium))
32 , size(new Label(assets.fonts.medium))
33 , goal(new Label(assets.fonts.medium))
34 , pos(new Label(assets.fonts.medium))
35 , tile(new Label(assets.fonts.medium))
36 , head(new Label(assets.fonts.medium))
37 , composition(new Panel)
41 Label *parents_label = new Label(assets.fonts.medium);
42 parents_label->Text("Parents");
43 Label *born_label = new Label(assets.fonts.medium);
44 born_label->Text("Born");
45 Label *age_label = new Label(assets.fonts.medium);
46 age_label->Text("Age");
47 Label *mass_label = new Label(assets.fonts.medium);
48 mass_label->Text("Mass");
49 Label *size_label = new Label(assets.fonts.medium);
50 size_label->Text("Size");
51 Label *goal_label = new Label(assets.fonts.medium);
52 goal_label->Text("Goal");
54 Panel *info_label_panel = new Panel;
56 ->Direction(Panel::VERTICAL)
63 Panel *info_value_panel = new Panel;
65 ->Direction(Panel::VERTICAL)
72 Panel *info_panel = new Panel;
74 ->Direction(Panel::HORIZONTAL)
76 ->Add(info_label_panel)
77 ->Add(info_value_panel);
79 Label *pos_label = new Label(assets.fonts.medium);
80 pos_label->Text("Pos");
81 Label *tile_label = new Label(assets.fonts.medium);
82 tile_label->Text("Tile");
83 Label *head_label = new Label(assets.fonts.medium);
84 head_label->Text("Heading");
86 Panel *loc_label_panel = new Panel;
88 ->Direction(Panel::VERTICAL)
92 Panel *loc_value_panel = new Panel;
94 ->Direction(Panel::VERTICAL)
98 Panel *loc_panel = new Panel;
100 ->Direction(Panel::HORIZONTAL)
102 ->Add(loc_label_panel)
103 ->Add(loc_value_panel);
105 Label *stat_label[7];
106 for (int i = 0; i < 7; ++i) {
107 stat_label[i] = new Label(assets.fonts.medium);
108 stats[i] = new Meter;
110 ->Size(glm::vec2(100.0f, assets.fonts.medium.Height() + assets.fonts.medium.Descent()))
111 ->Padding(glm::vec2(1.0f))
113 ->BorderColor(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f));
115 stat_label[0]->Text("Damage");
116 stat_label[1]->Text("Breath");
117 stat_label[2]->Text("Thirst");
118 stat_label[3]->Text("Hunger");
119 stat_label[4]->Text("Exhaustion");
120 stat_label[5]->Text("Fatigue");
121 stat_label[6]->Text("Boredom");
123 Panel *stat_label_panel = new Panel;
126 ->Direction(Panel::VERTICAL);
127 Panel *stat_meter_panel = new Panel;
128 stat_label[0]->Layout();
131 ->Spacing(stat_label[0]->Size().y - stats[0]->Size().y + 2)
132 ->Direction(Panel::VERTICAL);
133 for (int i = 0; i < 7; ++i) {
134 stat_label_panel->Add(stat_label[i]);
135 stat_meter_panel->Add(stats[i]);
137 Panel *stat_panel = new Panel;
139 ->Direction(Panel::HORIZONTAL)
141 ->Add(stat_label_panel)
142 ->Add(stat_meter_panel);
144 Label *prop_label[9];
145 for (int i = 0; i < 9; ++i) {
146 prop_label[i] = new Label(assets.fonts.medium);
147 props[i] = new Label(assets.fonts.medium);
149 prop_label[0]->Text("Strength");
150 prop_label[1]->Text("Stamina");
151 prop_label[2]->Text("Dexerty");
152 prop_label[3]->Text("Intelligence");
153 prop_label[4]->Text("Lifetime");
154 prop_label[5]->Text("Fertility");
155 prop_label[6]->Text("Mutability");
156 prop_label[7]->Text("Adaptability");
157 prop_label[8]->Text("Offspring mass");
159 Panel *prop_label_panel = new Panel;
162 ->Direction(Panel::VERTICAL);
163 Panel *prop_meter_panel = new Panel;
166 ->Direction(Panel::VERTICAL);
167 for (int i = 0; i < 9; ++i) {
168 prop_label_panel->Add(prop_label[i]);
169 prop_meter_panel->Add(props[i]);
171 Panel *prop_panel = new Panel;
173 ->Direction(Panel::HORIZONTAL)
175 ->Add(prop_label_panel)
176 ->Add(prop_meter_panel);
185 ->Padding(glm::vec2(10.0f))
187 ->Direction(Panel::VERTICAL)
188 ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f));
191 CreaturePanel::~CreaturePanel() {
195 void CreaturePanel::Show(creature::Creature &cr) {
197 born->Text(TimeString(c->Born()));
199 if (c->Parents().empty()) {
200 parents->Text("none");
202 std::string parent_string;
204 for (auto p : c->Parents()) {
208 parent_string += " and ";
210 parent_string += p->Name();
212 parents->Text(parent_string);
216 void CreaturePanel::Hide() noexcept {
220 void CreaturePanel::Draw(graphics::Viewport &viewport) noexcept {
223 name->Text(c->Name());
224 age->Text(TimeString(c->Age()));
225 mass->Text(MassString(c->Mass()));
226 size->Text(LengthString(c->Size()));
227 if (c->Goals().empty()) {
230 goal->Text(c->Goals()[0]->Describe());
233 pos->Text(VectorString(c->GetSituation().Position(), 2));
234 tile->Text(c->GetSituation().GetTileType().label + (
235 c->GetSituation().OnGround()
236 ? (c->GetSituation().Moving() ? " (moving)" : " (standing)")
237 : (c->GetSituation().Moving() ? " (flying)" : " (hovering)")
239 head->Text(VectorString(c->GetSituation().Heading(), 2));
241 const creature::Composition &comp = c->GetComposition();
242 if (comp.size() < components.size()) {
244 composition->Clear();
246 while (comp.size() > components.size()) {
247 components.emplace_back(new Label(assets.fonts.medium));
248 composition->Add(components.back());
252 for (auto &cmp : comp) {
254 PercentageString(cmp.value / comp.TotalMass())
255 + " " + assets.data.resources[cmp.resource].label);
260 for (int i = 0; i < 7; ++i) {
261 stats[i]->Value(c->GetStats().stat[i].value);
262 if (c->GetStats().stat[i].Okay()) {
263 stats[i]->FillColor(glm::vec4(0.0f, 0.7f, 0.0f, 1.0f));
264 } else if (c->GetStats().stat[i].Critical()) {
265 stats[i]->FillColor(glm::vec4(0.7f, 0.0f, 0.0f, 1.0f));
267 stats[i]->FillColor(glm::vec4(0.9f, 0.4f, 0.0f, 1.0f));
271 props[0]->Text(DecimalString(c->Strength(), 2) + " / " + DecimalString(c->GetProperties().Strength(), 2));
272 props[1]->Text(DecimalString(c->Stamina(), 2) + " / " + DecimalString(c->GetProperties().Stamina(), 2));
273 props[2]->Text(DecimalString(c->Dexerty(), 2) + " / " + DecimalString(c->GetProperties().Dexerty(), 2));
274 props[3]->Text(DecimalString(c->Intelligence(), 2) + " / " + DecimalString(c->GetProperties().Intelligence(), 2));
275 props[4]->Text(TimeString(c->Lifetime()));
276 props[5]->Text(PercentageString(c->Fertility()) + " / " + PercentageString(c->GetProperties().Fertility()));
277 props[6]->Text(PercentageString(c->Mutability()));
278 props[7]->Text(PercentageString(c->Adaptability()));
279 props[8]->Text(MassString(c->OffspringMass()));
281 const glm::vec2 margin(20.0f);
282 panel.Position(glm::vec2(viewport.Width() - margin.x - panel.Size().x, margin.y));
284 panel.Draw(assets, viewport);
288 RecordsPanel::RecordsPanel(world::Simulation &sim)
294 Label *rank_label = new Label(sim.Assets().fonts.medium);
295 rank_label->Text("Rank");
297 Panel *rank_panel = new Panel;
299 ->Direction(Panel::VERTICAL)
302 for (int i = 0; i < world::Record::MAX; ++i) {
303 rank_label = new Label(sim.Assets().fonts.medium);
304 rank_label->Text(std::to_string(i + 1));
305 rank_panel->Add(rank_label);
309 .Direction(Panel::HORIZONTAL)
310 ->Padding(glm::vec2(10.0f))
312 ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f))
315 records.reserve(sim.Records().size() * (world::Record::MAX + 1));
316 holders.reserve(sim.Records().size() * (world::Record::MAX + 1));
318 for (const auto &r : sim.Records()) {
319 Panel *by_panel = new Panel;
321 ->Direction(Panel::VERTICAL);
322 Panel *val_panel = new Panel;
324 ->Direction(Panel::VERTICAL);
325 Panel *tab_panel = new Panel;
327 ->Direction(Panel::HORIZONTAL)
331 Label *rec_label = new Label(sim.Assets().fonts.medium);
332 rec_label->Text(r.name);
333 Panel *rec_panel = new Panel;
335 ->Direction(Panel::VERTICAL)
338 for (int i = 0; i < world::Record::MAX; ++i) {
339 Label *val_label = new Label(sim.Assets().fonts.medium);
340 val_panel->Add(val_label);
341 records.push_back(val_label);
342 Label *holder_label = new Label(sim.Assets().fonts.medium);
343 by_panel->Add(holder_label);
344 holders.push_back(holder_label);
346 Panel *group_panel = new Panel;
348 ->Direction(Panel::HORIZONTAL)
351 panel.Add(group_panel);
356 RecordsPanel::~RecordsPanel() {
359 void RecordsPanel::Draw(graphics::Viewport &viewport) noexcept {
363 for (const auto &r : sim.Records()) {
364 for (int i = 0; i < world::Record::MAX; ++i) {
368 records[ri * world::Record::MAX + i]->Text(r.ValueString(i));
369 holders[ri * world::Record::MAX + i]->Text(r.rank[i].holder->Name());
374 const glm::vec2 margin(20.0f);
375 panel.Position(glm::vec2(margin.x, margin.y));
377 panel.Draw(sim.Assets(), viewport);
381 TimePanel::TimePanel(world::Simulation &sim)
384 , live(new Label(sim.Assets().fonts.medium))
385 , time(new Label(sim.Assets().fonts.medium))
386 , clock(new Label(sim.Assets().fonts.medium))
388 Label *live_label = new Label(sim.Assets().fonts.medium);
389 live_label->Text("Alive");
390 Label *time_label = new Label(sim.Assets().fonts.medium);
391 time_label->Text("Time");
392 Label *clock_label = new Label(sim.Assets().fonts.medium);
393 clock_label->Text("Clock");
395 Panel *label_panel = new Panel;
397 ->Direction(Panel::VERTICAL)
402 Panel *value_panel = new Panel;
404 ->Direction(Panel::VERTICAL)
410 .Direction(Panel::HORIZONTAL)
411 ->Padding(glm::vec2(10.0f))
413 ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f))
418 TimePanel::~TimePanel() {
421 void TimePanel::Draw(graphics::Viewport &viewport) noexcept {
422 live->Text(NumberString(sim.LiveCreatures().size()));
423 time->Text(TimeString(sim.Time()));
425 clock->Text(TimeString(std::fmod(sim.Time(), body->RotationalPeriod())));
427 clock->Text("no reference");
430 const glm::vec2 margin(20.0f);
431 panel.Position(glm::vec2(margin.x, viewport.Height() - margin.y - panel.Size().y));
433 panel.Draw(sim.Assets(), viewport);
437 std::string DecimalString(double n, int p) {
439 s << std::fixed << std::setprecision(p) << n;
443 std::string LengthString(double m) {
445 s << std::fixed << std::setprecision(3);
447 s << (m * 0.001) << "km";
448 } else if (m < 0.1) {
449 s << (m * 1000.0) << "mm";
456 std::string MassString(double kg) {
458 s << std::fixed << std::setprecision(3);
460 s << (kg * 0.001) << "t";
461 } else if (kg < 1.0) {
462 s << (kg * 1000.0) << "g";
463 } else if (kg < 0.001) {
464 s << (kg * 1.0e6) << "mg";
471 std::string NumberString(int n) {
472 return std::to_string(n);
475 std::string PercentageString(double n) {
477 s << std::fixed << std::setprecision(1) << (n * 100.0) << '%';
481 std::string TimeString(double s) {
483 std::stringstream ss;
485 ss << (is / 3600) << "h ";
489 ss << (is / 60) << "m ";
496 std::string VectorString(const glm::dvec3 &v, int p) {
497 std::stringstream ss;
498 ss << std::fixed << std::setprecision(p)
499 << "<" << v.x << ", " << v.y << ", " << v.z << ">";
503 std::string VectorString(const glm::ivec2 &v) {
504 std::stringstream ss;
505 ss << "<" << v.x << ", " << v.y << ">";