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[blobs.git] / src / ui / ui.cpp
1 #include "CreaturePanel.hpp"
2 #include "RecordsPanel.hpp"
3 #include "string.hpp"
4 #include "TimePanel.hpp"
5
6 #include "Label.hpp"
7 #include "Meter.hpp"
8 #include "../app/Assets.hpp"
9 #include "../creature/Creature.hpp"
10 #include "../graphics/Viewport.hpp"
11 #include "../world/Body.hpp"
12 #include "../world/Simulation.hpp"
13
14 #include <iomanip>
15 #include <iostream>
16 #include <sstream>
17 #include <glm/gtx/io.hpp>
18 #include <glm/gtx/transform.hpp>
19
20
21 namespace blobs {
22 namespace ui {
23
24 CreaturePanel::CreaturePanel(app::Assets &assets)
25 : assets(assets)
26 , c(nullptr)
27 , name(new Label(assets.fonts.large))
28 , parents(new Label(assets.fonts.medium))
29 , born(new Label(assets.fonts.medium))
30 , age(new Label(assets.fonts.medium))
31 , mass(new Label(assets.fonts.medium))
32 , size(new Label(assets.fonts.medium))
33 , goal(new Label(assets.fonts.medium))
34 , pos(new Label(assets.fonts.medium))
35 , tile(new Label(assets.fonts.medium))
36 , head(new Label(assets.fonts.medium))
37 , composition(new Panel)
38 , stats{nullptr}
39 , props{nullptr}
40 , panel() {
41         Label *parents_label = new Label(assets.fonts.medium);
42         parents_label->Text("Parents");
43         Label *born_label = new Label(assets.fonts.medium);
44         born_label->Text("Born");
45         Label *age_label = new Label(assets.fonts.medium);
46         age_label->Text("Age");
47         Label *mass_label = new Label(assets.fonts.medium);
48         mass_label->Text("Mass");
49         Label *size_label = new Label(assets.fonts.medium);
50         size_label->Text("Size");
51         Label *goal_label = new Label(assets.fonts.medium);
52         goal_label->Text("Goal");
53
54         Panel *info_label_panel = new Panel;
55         info_label_panel
56                 ->Direction(Panel::VERTICAL)
57                 ->Add(parents_label)
58                 ->Add(born_label)
59                 ->Add(age_label)
60                 ->Add(mass_label)
61                 ->Add(size_label)
62                 ->Add(goal_label);
63         Panel *info_value_panel = new Panel;
64         info_value_panel
65                 ->Direction(Panel::VERTICAL)
66                 ->Add(parents)
67                 ->Add(born)
68                 ->Add(age)
69                 ->Add(mass)
70                 ->Add(size)
71                 ->Add(goal);
72         Panel *info_panel = new Panel;
73         info_panel
74                 ->Direction(Panel::HORIZONTAL)
75                 ->Spacing(10.0f)
76                 ->Add(info_label_panel)
77                 ->Add(info_value_panel);
78
79         Label *pos_label = new Label(assets.fonts.medium);
80         pos_label->Text("Pos");
81         Label *tile_label = new Label(assets.fonts.medium);
82         tile_label->Text("Tile");
83         Label *head_label = new Label(assets.fonts.medium);
84         head_label->Text("Heading");
85
86         Panel *loc_label_panel = new Panel;
87         loc_label_panel
88                 ->Direction(Panel::VERTICAL)
89                 ->Add(pos_label)
90                 ->Add(tile_label)
91                 ->Add(head_label);
92         Panel *loc_value_panel = new Panel;
93         loc_value_panel
94                 ->Direction(Panel::VERTICAL)
95                 ->Add(pos)
96                 ->Add(tile)
97                 ->Add(head);
98         Panel *loc_panel = new Panel;
99         loc_panel
100                 ->Direction(Panel::HORIZONTAL)
101                 ->Spacing(10.0f)
102                 ->Add(loc_label_panel)
103                 ->Add(loc_value_panel);
104
105         Label *stat_label[7];
106         for (int i = 0; i < 7; ++i) {
107                 stat_label[i] = new Label(assets.fonts.medium);
108                 stats[i] = new Meter;
109                 stats[i]
110                         ->Size(glm::vec2(100.0f, assets.fonts.medium.Height() + assets.fonts.medium.Descent()))
111                         ->Padding(glm::vec2(1.0f))
112                         ->Border(1.0f)
113                         ->BorderColor(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f));
114         }
115         stat_label[0]->Text("Damage");
116         stat_label[1]->Text("Breath");
117         stat_label[2]->Text("Thirst");
118         stat_label[3]->Text("Hunger");
119         stat_label[4]->Text("Exhaustion");
120         stat_label[5]->Text("Fatigue");
121         stat_label[6]->Text("Boredom");
122
123         Panel *stat_label_panel = new Panel;
124         stat_label_panel
125                 ->Spacing(2)
126                 ->Direction(Panel::VERTICAL);
127         Panel *stat_meter_panel = new Panel;
128         stat_label[0]->Layout();
129         stats[0]->Layout();
130         stat_meter_panel
131                 ->Spacing(stat_label[0]->Size().y - stats[0]->Size().y + 2)
132                 ->Direction(Panel::VERTICAL);
133         for (int i = 0; i < 7; ++i) {
134                 stat_label_panel->Add(stat_label[i]);
135                 stat_meter_panel->Add(stats[i]);
136         }
137         Panel *stat_panel = new Panel;
138         stat_panel
139                 ->Direction(Panel::HORIZONTAL)
140                 ->Spacing(10)
141                 ->Add(stat_label_panel)
142                 ->Add(stat_meter_panel);
143
144         Label *prop_label[9];
145         for (int i = 0; i < 9; ++i) {
146                 prop_label[i] = new Label(assets.fonts.medium);
147                 props[i] = new Label(assets.fonts.medium);
148         }
149         prop_label[0]->Text("Strength");
150         prop_label[1]->Text("Stamina");
151         prop_label[2]->Text("Dexerty");
152         prop_label[3]->Text("Intelligence");
153         prop_label[4]->Text("Lifetime");
154         prop_label[5]->Text("Fertility");
155         prop_label[6]->Text("Mutability");
156         prop_label[7]->Text("Adaptability");
157         prop_label[8]->Text("Offspring mass");
158
159         Panel *prop_label_panel = new Panel;
160         prop_label_panel
161                 ->Spacing(2)
162                 ->Direction(Panel::VERTICAL);
163         Panel *prop_meter_panel = new Panel;
164         prop_meter_panel
165                 ->Spacing(2)
166                 ->Direction(Panel::VERTICAL);
167         for (int i = 0; i < 9; ++i) {
168                 prop_label_panel->Add(prop_label[i]);
169                 prop_meter_panel->Add(props[i]);
170         }
171         Panel *prop_panel = new Panel;
172         prop_panel
173                 ->Direction(Panel::HORIZONTAL)
174                 ->Spacing(10)
175                 ->Add(prop_label_panel)
176                 ->Add(prop_meter_panel);
177
178         panel
179                 .Add(name)
180                 ->Add(info_panel)
181                 ->Add(loc_panel)
182                 ->Add(composition)
183                 ->Add(stat_panel)
184                 ->Add(prop_panel)
185                 ->Padding(glm::vec2(10.0f))
186                 ->Spacing(10.0f)
187                 ->Direction(Panel::VERTICAL)
188                 ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f));
189 }
190
191 CreaturePanel::~CreaturePanel() {
192 }
193
194
195 void CreaturePanel::Show(creature::Creature &cr) {
196         c = &cr;
197         born->Text(TimeString(c->Born()));
198
199         if (c->Parents().empty()) {
200                 parents->Text("none");
201         } else {
202                 std::string parent_string;
203                 bool first = true;
204                 for (auto p : c->Parents()) {
205                         if (first) {
206                                 first = false;
207                         } else {
208                                 parent_string += " and ";
209                         }
210                         parent_string += p->Name();
211                 }
212                 parents->Text(parent_string);
213         }
214 }
215
216 void CreaturePanel::Hide() noexcept {
217         c = nullptr;
218 }
219
220 void CreaturePanel::Draw(graphics::Viewport &viewport) noexcept {
221         if (!c) return;
222
223         name->Text(c->Name());
224         age->Text(TimeString(c->Age()));
225         mass->Text(MassString(c->Mass()));
226         size->Text(LengthString(c->Size()));
227         if (c->Goals().empty()) {
228                 goal->Text("none");
229         } else {
230                 goal->Text(c->Goals()[0]->Describe());
231         }
232
233         pos->Text(VectorString(c->GetSituation().Position(), 2));
234         tile->Text(c->GetSituation().GetTileType().label + (
235                 c->GetSituation().OnGround()
236                         ? (c->GetSituation().Moving() ? " (moving)" : " (standing)")
237                         : (c->GetSituation().Moving() ? " (flying)" : " (hovering)")
238         ));
239         head->Text(VectorString(c->GetSituation().Heading(), 2));
240
241         const creature::Composition &comp = c->GetComposition();
242         if (comp.size() < components.size()) {
243                 components.clear();
244                 composition->Clear();
245         }
246         while (comp.size() > components.size()) {
247                 components.emplace_back(new Label(assets.fonts.medium));
248                 composition->Add(components.back());
249         }
250         {
251                 int i = 0;
252                 for (auto &cmp : comp) {
253                         components[i]->Text(
254                                 PercentageString(cmp.value / comp.TotalMass())
255                                 + " " + assets.data.resources[cmp.resource].label);
256                         ++i;
257                 }
258         }
259
260         for (int i = 0; i < 7; ++i) {
261                 stats[i]->Value(c->GetStats().stat[i].value);
262                 if (c->GetStats().stat[i].Okay()) {
263                         stats[i]->FillColor(glm::vec4(0.0f, 0.7f, 0.0f, 1.0f));
264                 } else if (c->GetStats().stat[i].Critical()) {
265                         stats[i]->FillColor(glm::vec4(0.7f, 0.0f, 0.0f, 1.0f));
266                 } else {
267                         stats[i]->FillColor(glm::vec4(0.9f, 0.4f, 0.0f, 1.0f));
268                 }
269         }
270
271         props[0]->Text(DecimalString(c->Strength(), 2) + " / " + DecimalString(c->GetProperties().Strength(), 2));
272         props[1]->Text(DecimalString(c->Stamina(), 2) + " / " + DecimalString(c->GetProperties().Stamina(), 2));
273         props[2]->Text(DecimalString(c->Dexerty(), 2) + " / " + DecimalString(c->GetProperties().Dexerty(), 2));
274         props[3]->Text(DecimalString(c->Intelligence(), 2) + " / " + DecimalString(c->GetProperties().Intelligence(), 2));
275         props[4]->Text(TimeString(c->Lifetime()));
276         props[5]->Text(PercentageString(c->Fertility()) + " / " + PercentageString(c->GetProperties().Fertility()));
277         props[6]->Text(PercentageString(c->Mutability()));
278         props[7]->Text(PercentageString(c->Adaptability()));
279         props[8]->Text(MassString(c->OffspringMass()));
280
281         const glm::vec2 margin(20.0f);
282         panel.Position(glm::vec2(viewport.Width() - margin.x - panel.Size().x, margin.y));
283         panel.Layout();
284         panel.Draw(assets, viewport);
285 }
286
287
288 RecordsPanel::RecordsPanel(world::Simulation &sim)
289 : sim(sim)
290 , records()
291 , holders()
292 , panel()
293 , shown(true) {
294         Label *rank_label = new Label(sim.Assets().fonts.medium);
295         rank_label->Text("Rank");
296
297         Panel *rank_panel = new Panel;
298         rank_panel
299                 ->Direction(Panel::VERTICAL)
300                 ->Add(rank_label);
301
302         for (int i = 0; i < world::Record::MAX; ++i) {
303                 rank_label = new Label(sim.Assets().fonts.medium);
304                 rank_label->Text(std::to_string(i + 1));
305                 rank_panel->Add(rank_label);
306         }
307
308         panel
309                 .Direction(Panel::HORIZONTAL)
310                 ->Padding(glm::vec2(10.0f))
311                 ->Spacing(45.0f)
312                 ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f))
313                 ->Add(rank_panel);
314
315         records.reserve(sim.Records().size() * (world::Record::MAX + 1));
316         holders.reserve(sim.Records().size() * (world::Record::MAX + 1));
317         int ri = 0;
318         for (const auto &r : sim.Records()) {
319                 Label *rec_label = new Label(sim.Assets().fonts.medium);
320                 rec_label->Text(r.name);
321                 Label *by_label = new Label(sim.Assets().fonts.medium);
322                 by_label->Text("By");
323                 Panel *rec_panel = new Panel;
324                 rec_panel
325                         ->Direction(Panel::VERTICAL)
326                         ->Add(rec_label);
327                 Panel *by_panel = new Panel;
328                 by_panel
329                         ->Direction(Panel::VERTICAL)
330                         ->Add(by_label);
331                 for (int i = 0; i < world::Record::MAX; ++i) {
332                         Label *val_label = new Label(sim.Assets().fonts.medium);
333                         rec_panel->Add(val_label);
334                         records.push_back(val_label);
335                         Label *holder_label = new Label(sim.Assets().fonts.medium);
336                         by_panel->Add(holder_label);
337                         holders.push_back(holder_label);
338                 }
339                 Panel *group_panel = new Panel;
340                 group_panel
341                         ->Direction(Panel::HORIZONTAL)
342                         ->Spacing(10.0f)
343                         ->Add(rec_panel)
344                         ->Add(by_panel);
345                 panel.Add(group_panel);
346                 ++ri;
347         }
348 }
349
350 RecordsPanel::~RecordsPanel() {
351 }
352
353 void RecordsPanel::Draw(graphics::Viewport &viewport) noexcept {
354         if (!shown) return;
355
356         int ri = 0;
357         for (const auto &r : sim.Records()) {
358                 for (int i = 0; i < world::Record::MAX; ++i) {
359                         if (!r.rank[i]) {
360                                 break;
361                         }
362                         records[ri * world::Record::MAX + i]->Text(r.ValueString(i));
363                         holders[ri * world::Record::MAX + i]->Text(r.rank[i].holder->Name());
364                 }
365                 ++ri;
366         }
367
368         const glm::vec2 margin(20.0f);
369         panel.Position(glm::vec2(margin.x, margin.y));
370         panel.Layout();
371         panel.Draw(sim.Assets(), viewport);
372 }
373
374
375 TimePanel::TimePanel(world::Simulation &sim)
376 : sim(sim)
377 , body(nullptr)
378 , live(new Label(sim.Assets().fonts.medium))
379 , time(new Label(sim.Assets().fonts.medium))
380 , clock(new Label(sim.Assets().fonts.medium))
381 , panel() {
382         Label *live_label = new Label(sim.Assets().fonts.medium);
383         live_label->Text("Alive");
384         Label *time_label = new Label(sim.Assets().fonts.medium);
385         time_label->Text("Time");
386         Label *clock_label = new Label(sim.Assets().fonts.medium);
387         clock_label->Text("Clock");
388
389         Panel *label_panel = new Panel;
390         label_panel
391                 ->Direction(Panel::VERTICAL)
392                 ->Add(live_label)
393                 ->Add(time_label)
394                 ->Add(clock_label);
395
396         Panel *value_panel = new Panel;
397         value_panel
398                 ->Direction(Panel::VERTICAL)
399                 ->Add(live)
400                 ->Add(time)
401                 ->Add(clock);
402
403         panel
404                 .Direction(Panel::HORIZONTAL)
405                 ->Padding(glm::vec2(10.0f))
406                 ->Spacing(10.0f)
407                 ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f))
408                 ->Add(label_panel)
409                 ->Add(value_panel);
410 }
411
412 TimePanel::~TimePanel() {
413 }
414
415 void TimePanel::Draw(graphics::Viewport &viewport) noexcept {
416         live->Text(NumberString(sim.LiveCreatures().size()));
417         time->Text(TimeString(sim.Time()));
418         if (body) {
419                 clock->Text(TimeString(std::fmod(sim.Time(), body->RotationalPeriod())));
420         } else {
421                 clock->Text("no reference");
422         }
423
424         const glm::vec2 margin(20.0f);
425         panel.Position(glm::vec2(margin.x, viewport.Height() - margin.y - panel.Size().y));
426         panel.Layout();
427         panel.Draw(sim.Assets(), viewport);
428 }
429
430
431 std::string DecimalString(double n, int p) {
432         std::stringstream s;
433         s << std::fixed << std::setprecision(p) << n;
434         return s.str();
435 }
436
437 std::string LengthString(double m) {
438         std::stringstream s;
439         s << std::fixed << std::setprecision(3);
440         if (m > 1500.0) {
441                 s << (m * 0.001) << "km";
442         } else if (m < 0.1) {
443                 s << (m * 1000.0) << "mm";
444         } else {
445                 s << m << "m";
446         }
447         return s.str();
448 }
449
450 std::string MassString(double kg) {
451         std::stringstream s;
452         s << std::fixed << std::setprecision(3);
453         if (kg > 1500.0) {
454                 s << (kg * 0.001) << "t";
455         } else if (kg < 1.0) {
456                 s << (kg * 1000.0) << "g";
457         } else if (kg < 0.001) {
458                 s << (kg * 1.0e6) << "mg";
459         } else {
460                 s << kg << "kg";
461         }
462         return s.str();
463 }
464
465 std::string NumberString(int n) {
466         return std::to_string(n);
467 }
468
469 std::string PercentageString(double n) {
470         std::stringstream s;
471         s << std::fixed << std::setprecision(1) << (n * 100.0) << '%';
472         return s.str();
473 }
474
475 std::string TimeString(double s) {
476         int is = int(s);
477         std::stringstream ss;
478         if (is >= 3600) {
479                 ss << (is / 3600) << "h ";
480                 is %= 3600;
481         }
482         if (is >= 60) {
483                 ss << (is / 60) << "m ";
484                 is %= 60;
485         }
486         ss << is << 's';
487         return ss.str();
488 }
489
490 std::string VectorString(const glm::dvec3 &v, int p) {
491         std::stringstream ss;
492         ss << std::fixed << std::setprecision(p)
493                 << "<" << v.x << ", " << v.y << ", " << v.z << ">";
494         return ss.str();
495 }
496
497 std::string VectorString(const glm::ivec2 &v) {
498         std::stringstream ss;
499         ss << "<" << v.x << ", " << v.y << ">";
500         return ss.str();
501 }
502
503 }
504 }