1 #include "CreaturePanel.hpp"
2 #include "RecordsPanel.hpp"
4 #include "TimePanel.hpp"
8 #include "../app/Assets.hpp"
9 #include "../creature/Creature.hpp"
10 #include "../graphics/Viewport.hpp"
11 #include "../world/Body.hpp"
12 #include "../world/Simulation.hpp"
17 #include <glm/gtx/io.hpp>
18 #include <glm/gtx/transform.hpp>
24 CreaturePanel::CreaturePanel(app::Assets &assets)
27 , name(new Label(assets.fonts.large))
28 , parents(new Label(assets.fonts.medium))
29 , born(new Label(assets.fonts.medium))
30 , age(new Label(assets.fonts.medium))
31 , mass(new Label(assets.fonts.medium))
32 , size(new Label(assets.fonts.medium))
33 , goal(new Label(assets.fonts.medium))
34 , pos(new Label(assets.fonts.medium))
35 , tile(new Label(assets.fonts.medium))
36 , head(new Label(assets.fonts.medium))
37 , composition(new Panel)
41 Label *parents_label = new Label(assets.fonts.medium);
42 parents_label->Text("Parents");
43 Label *born_label = new Label(assets.fonts.medium);
44 born_label->Text("Born");
45 Label *age_label = new Label(assets.fonts.medium);
46 age_label->Text("Age");
47 Label *mass_label = new Label(assets.fonts.medium);
48 mass_label->Text("Mass");
49 Label *size_label = new Label(assets.fonts.medium);
50 size_label->Text("Size");
51 Label *goal_label = new Label(assets.fonts.medium);
52 goal_label->Text("Goal");
54 Panel *info_label_panel = new Panel;
56 ->Direction(Panel::VERTICAL)
63 Panel *info_value_panel = new Panel;
65 ->Direction(Panel::VERTICAL)
72 Panel *info_panel = new Panel;
74 ->Direction(Panel::HORIZONTAL)
76 ->Add(info_label_panel)
77 ->Add(info_value_panel);
79 Label *pos_label = new Label(assets.fonts.medium);
80 pos_label->Text("Pos");
81 Label *tile_label = new Label(assets.fonts.medium);
82 tile_label->Text("Tile");
83 Label *head_label = new Label(assets.fonts.medium);
84 head_label->Text("Heading");
86 Panel *loc_label_panel = new Panel;
88 ->Direction(Panel::VERTICAL)
92 Panel *loc_value_panel = new Panel;
94 ->Direction(Panel::VERTICAL)
98 Panel *loc_panel = new Panel;
100 ->Direction(Panel::HORIZONTAL)
102 ->Add(loc_label_panel)
103 ->Add(loc_value_panel);
105 Label *stat_label[7];
106 for (int i = 0; i < 7; ++i) {
107 stat_label[i] = new Label(assets.fonts.medium);
108 stats[i] = new Meter;
110 ->Size(glm::vec2(100.0f, assets.fonts.medium.Height() + assets.fonts.medium.Descent()))
111 ->Padding(glm::vec2(1.0f))
113 ->BorderColor(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f));
115 stat_label[0]->Text("Damage");
116 stat_label[1]->Text("Breath");
117 stat_label[2]->Text("Thirst");
118 stat_label[3]->Text("Hunger");
119 stat_label[4]->Text("Exhaustion");
120 stat_label[5]->Text("Fatigue");
121 stat_label[6]->Text("Boredom");
123 Panel *stat_label_panel = new Panel;
126 ->Direction(Panel::VERTICAL);
127 Panel *stat_meter_panel = new Panel;
128 stat_label[0]->Layout();
131 ->Spacing(stat_label[0]->Size().y - stats[0]->Size().y + 2)
132 ->Direction(Panel::VERTICAL);
133 for (int i = 0; i < 7; ++i) {
134 stat_label_panel->Add(stat_label[i]);
135 stat_meter_panel->Add(stats[i]);
137 Panel *stat_panel = new Panel;
139 ->Direction(Panel::HORIZONTAL)
141 ->Add(stat_label_panel)
142 ->Add(stat_meter_panel);
144 Label *prop_label[9];
145 for (int i = 0; i < 9; ++i) {
146 prop_label[i] = new Label(assets.fonts.medium);
147 props[i] = new Label(assets.fonts.medium);
149 prop_label[0]->Text("Strength");
150 prop_label[1]->Text("Stamina");
151 prop_label[2]->Text("Dexerty");
152 prop_label[3]->Text("Intelligence");
153 prop_label[4]->Text("Lifetime");
154 prop_label[5]->Text("Fertility");
155 prop_label[6]->Text("Mutability");
156 prop_label[7]->Text("Adaptability");
157 prop_label[8]->Text("Offspring mass");
159 Panel *prop_label_panel = new Panel;
162 ->Direction(Panel::VERTICAL);
163 Panel *prop_meter_panel = new Panel;
166 ->Direction(Panel::VERTICAL);
167 for (int i = 0; i < 9; ++i) {
168 prop_label_panel->Add(prop_label[i]);
169 prop_meter_panel->Add(props[i]);
171 Panel *prop_panel = new Panel;
173 ->Direction(Panel::HORIZONTAL)
175 ->Add(prop_label_panel)
176 ->Add(prop_meter_panel);
185 ->Padding(glm::vec2(10.0f))
187 ->Direction(Panel::VERTICAL)
188 ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f));
191 CreaturePanel::~CreaturePanel() {
195 void CreaturePanel::Show(creature::Creature &cr) {
197 born->Text(TimeString(c->Born()));
199 if (c->Parents().empty()) {
200 parents->Text("none");
202 std::string parent_string;
204 for (auto p : c->Parents()) {
208 parent_string += " and ";
210 parent_string += p->Name();
212 parents->Text(parent_string);
216 void CreaturePanel::Hide() noexcept {
220 void CreaturePanel::Draw(graphics::Viewport &viewport) noexcept {
223 name->Text(c->Name());
224 age->Text(TimeString(c->Age()));
225 mass->Text(MassString(c->Mass()));
226 size->Text(LengthString(c->Size()));
227 if (c->Goals().empty()) {
230 goal->Text(c->Goals()[0]->Describe());
233 pos->Text(VectorString(c->GetSituation().Position(), 2));
234 tile->Text(c->GetSituation().GetTileType().label);
235 head->Text(VectorString(c->GetSituation().Heading(), 2));
237 const creature::Composition &comp = c->GetComposition();
238 if (comp.size() < components.size()) {
239 composition->Clear();
240 while (comp.size() < components.size()) {
241 delete components.back();
242 components.pop_back();
244 for (auto l : components) {
248 while (comp.size() > components.size()) {
249 components.emplace_back(new Label(assets.fonts.medium));
250 composition->Add(components.back());
255 for (auto &cmp : comp) {
257 PercentageString(cmp.value / comp.TotalMass())
258 + " " + assets.data.resources[cmp.resource].label);
263 for (int i = 0; i < 7; ++i) {
264 stats[i]->Value(c->GetStats().stat[i].value);
265 if (c->GetStats().stat[i].Okay()) {
266 stats[i]->FillColor(glm::vec4(0.0f, 0.7f, 0.0f, 1.0f));
267 } else if (c->GetStats().stat[i].Critical()) {
268 stats[i]->FillColor(glm::vec4(0.7f, 0.0f, 0.0f, 1.0f));
270 stats[i]->FillColor(glm::vec4(0.9f, 0.4f, 0.0f, 1.0f));
274 props[0]->Text(DecimalString(c->Strength(), 2) + " / " + DecimalString(c->GetProperties().Strength(), 2));
275 props[1]->Text(DecimalString(c->Stamina(), 2) + " / " + DecimalString(c->GetProperties().Stamina(), 2));
276 props[2]->Text(DecimalString(c->Dexerty(), 2) + " / " + DecimalString(c->GetProperties().Dexerty(), 2));
277 props[3]->Text(DecimalString(c->Intelligence(), 2) + " / " + DecimalString(c->GetProperties().Intelligence(), 2));
278 props[4]->Text(TimeString(c->Lifetime()));
279 props[5]->Text(PercentageString(c->Fertility()) + " / " + PercentageString(c->GetProperties().Fertility()));
280 props[6]->Text(PercentageString(c->Mutability()));
281 props[7]->Text(PercentageString(c->Adaptability()));
282 props[8]->Text(MassString(c->OffspringMass()));
284 const glm::vec2 margin(20.0f);
285 panel.Position(glm::vec2(viewport.Width() - margin.x - panel.Size().x, margin.y));
287 panel.Draw(assets, viewport);
291 RecordsPanel::RecordsPanel(world::Simulation &sim)
297 Label *rank_label = new Label(sim.Assets().fonts.medium);
298 rank_label->Text("Rank");
300 Panel *rank_panel = new Panel;
302 ->Direction(Panel::VERTICAL)
305 for (int i = 0; i < world::Record::MAX; ++i) {
306 rank_label = new Label(sim.Assets().fonts.medium);
307 rank_label->Text(std::to_string(i + 1));
308 rank_panel->Add(rank_label);
312 .Direction(Panel::HORIZONTAL)
313 ->Padding(glm::vec2(10.0f))
315 ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f))
318 records.reserve(sim.Records().size() * (world::Record::MAX + 1));
319 holders.reserve(sim.Records().size() * (world::Record::MAX + 1));
321 for (const auto &r : sim.Records()) {
322 Label *rec_label = new Label(sim.Assets().fonts.medium);
323 rec_label->Text(r.name);
324 Label *by_label = new Label(sim.Assets().fonts.medium);
325 by_label->Text("By");
326 Panel *rec_panel = new Panel;
328 ->Direction(Panel::VERTICAL)
330 Panel *by_panel = new Panel;
332 ->Direction(Panel::VERTICAL)
334 for (int i = 0; i < world::Record::MAX; ++i) {
335 Label *val_label = new Label(sim.Assets().fonts.medium);
336 rec_panel->Add(val_label);
337 records.push_back(val_label);
338 Label *holder_label = new Label(sim.Assets().fonts.medium);
339 by_panel->Add(holder_label);
340 holders.push_back(holder_label);
342 Panel *group_panel = new Panel;
344 ->Direction(Panel::HORIZONTAL)
348 panel.Add(group_panel);
353 RecordsPanel::~RecordsPanel() {
356 void RecordsPanel::Draw(graphics::Viewport &viewport) noexcept {
360 for (const auto &r : sim.Records()) {
361 for (int i = 0; i < world::Record::MAX; ++i) {
365 records[ri * world::Record::MAX + i]->Text(r.ValueString(i));
366 holders[ri * world::Record::MAX + i]->Text(r.rank[i].holder->Name());
371 const glm::vec2 margin(20.0f);
372 panel.Position(glm::vec2(margin.x, margin.y));
374 panel.Draw(sim.Assets(), viewport);
378 TimePanel::TimePanel(world::Simulation &sim)
381 , live(new Label(sim.Assets().fonts.medium))
382 , time(new Label(sim.Assets().fonts.medium))
383 , clock(new Label(sim.Assets().fonts.medium))
385 Label *live_label = new Label(sim.Assets().fonts.medium);
386 live_label->Text("Alive");
387 Label *time_label = new Label(sim.Assets().fonts.medium);
388 time_label->Text("Time");
389 Label *clock_label = new Label(sim.Assets().fonts.medium);
390 clock_label->Text("Clock");
392 Panel *label_panel = new Panel;
394 ->Direction(Panel::VERTICAL)
399 Panel *value_panel = new Panel;
401 ->Direction(Panel::VERTICAL)
407 .Direction(Panel::HORIZONTAL)
408 ->Padding(glm::vec2(10.0f))
410 ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f))
415 TimePanel::~TimePanel() {
418 void TimePanel::Draw(graphics::Viewport &viewport) noexcept {
419 live->Text(NumberString(sim.LiveCreatures().size()));
420 time->Text(TimeString(sim.Time()));
422 clock->Text(TimeString(std::fmod(sim.Time(), body->RotationalPeriod())));
424 clock->Text("no reference");
427 const glm::vec2 margin(20.0f);
428 panel.Position(glm::vec2(margin.x, viewport.Height() - margin.y - panel.Size().y));
430 panel.Draw(sim.Assets(), viewport);
434 std::string DecimalString(double n, int p) {
436 s << std::fixed << std::setprecision(p) << n;
440 std::string LengthString(double m) {
442 s << std::fixed << std::setprecision(3);
444 s << (m * 0.001) << "km";
445 } else if (m < 0.1) {
446 s << (m * 1000.0) << "mm";
453 std::string MassString(double kg) {
455 s << std::fixed << std::setprecision(3);
457 s << (kg * 0.001) << "t";
458 } else if (kg < 1.0) {
459 s << (kg * 1000.0) << "g";
460 } else if (kg < 0.001) {
461 s << (kg * 1.0e6) << "mg";
468 std::string NumberString(int n) {
469 return std::to_string(n);
472 std::string PercentageString(double n) {
474 s << std::fixed << std::setprecision(1) << (n * 100.0) << '%';
478 std::string TimeString(double s) {
480 std::stringstream ss;
482 ss << (is / 3600) << "h ";
486 ss << (is / 60) << "m ";
493 std::string VectorString(const glm::dvec3 &v, int p) {
494 std::stringstream ss;
495 ss << std::fixed << std::setprecision(p)
496 << "<" << v.x << ", " << v.y << ", " << v.z << ">";
500 std::string VectorString(const glm::ivec2 &v) {
501 std::stringstream ss;
502 ss << "<" << v.x << ", " << v.y << ">";