->Padding(glm::vec2(10.0f))
->Spacing(10.0f)
->Direction(Panel::VERTICAL)
- ->Background(glm::vec4(0.7f, 0.7f, 0.7f, 1.0f));
+ ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f));
}
CreaturePanel::~CreaturePanel() {
RecordsPanel::RecordsPanel(world::Simulation &sim)
: sim(sim)
-, live(new Label(sim.Assets().fonts.medium))
, records()
, holders()
-, panel() {
- Label *live_label = new Label(sim.Assets().fonts.medium);
- live_label->Text("Creatures alive");
-
- Panel *label_panel = new Panel;
- label_panel
- ->Direction(Panel::VERTICAL)
- ->Add(live_label);
+, panel()
+, shown(true) {
+ Label *rank_label = new Label(sim.Assets().fonts.medium);
+ rank_label->Text("Rank");
- Panel *value_panel = new Panel;
- value_panel
- ->Direction(Panel::VERTICAL)
- ->Add(live);
-
- Label *holder_label = new Label(sim.Assets().fonts.medium);
- holder_label->Text("Holder");
- Panel *holder_panel = new Panel;
- holder_panel
+ Panel *rank_panel = new Panel;
+ rank_panel
->Direction(Panel::VERTICAL)
- ->Add(holder_label);
+ ->Add(rank_label);
- records.reserve(sim.Records().size());
- for (const auto &r : sim.Records()) {
- Label *label = new Label(sim.Assets().fonts.medium);
- label->Text(r.name + " record");
- label_panel->Add(label);
- Label *value = new Label(sim.Assets().fonts.medium);
- value->Text("none");
- value_panel->Add(value);
- records.push_back(value);
- Label *holder = new Label(sim.Assets().fonts.medium);
- holder->Text("nobody");
- holder_panel->Add(holder);
- holders.push_back(holder);
+ for (int i = 0; i < world::Record::MAX; ++i) {
+ rank_label = new Label(sim.Assets().fonts.medium);
+ rank_label->Text(std::to_string(i + 1));
+ rank_panel->Add(rank_label);
}
panel
.Direction(Panel::HORIZONTAL)
->Padding(glm::vec2(10.0f))
- ->Spacing(10.0f)
- ->Background(glm::vec4(0.7f, 0.7f, 0.7f, 1.0f))
- ->Add(label_panel)
- ->Add(value_panel)
- ->Add(holder_panel);
+ ->Spacing(45.0f)
+ ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f))
+ ->Add(rank_panel);
+
+ records.reserve(sim.Records().size() * (world::Record::MAX + 1));
+ holders.reserve(sim.Records().size() * (world::Record::MAX + 1));
+ int ri = 0;
+ for (const auto &r : sim.Records()) {
+ Label *rec_label = new Label(sim.Assets().fonts.medium);
+ rec_label->Text(r.name);
+ Label *by_label = new Label(sim.Assets().fonts.medium);
+ by_label->Text("By");
+ Panel *rec_panel = new Panel;
+ rec_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(rec_label);
+ Panel *by_panel = new Panel;
+ by_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(by_label);
+ for (int i = 0; i < world::Record::MAX; ++i) {
+ Label *val_label = new Label(sim.Assets().fonts.medium);
+ rec_panel->Add(val_label);
+ records.push_back(val_label);
+ Label *holder_label = new Label(sim.Assets().fonts.medium);
+ by_panel->Add(holder_label);
+ holders.push_back(holder_label);
+ }
+ Panel *group_panel = new Panel;
+ group_panel
+ ->Direction(Panel::HORIZONTAL)
+ ->Spacing(10.0f)
+ ->Add(rec_panel)
+ ->Add(by_panel);
+ panel.Add(group_panel);
+ ++ri;
+ }
}
RecordsPanel::~RecordsPanel() {
}
void RecordsPanel::Draw(graphics::Viewport &viewport) noexcept {
- live->Text(NumberString(sim.LiveCreatures().size()));
- int i = 0;
+ if (!shown) return;
+
+ int ri = 0;
for (const auto &r : sim.Records()) {
- if (!r) continue;
- records[i]->Text(r.ValueString());
- std::string str(r.holder->Name());
- bool first = true;
- for (auto p : r.holder->Parents()) {
- if (first) {
- first = false;
- str += " of ";
- } else {
- str += " and ";
+ for (int i = 0; i < world::Record::MAX; ++i) {
+ if (!r.rank[i]) {
+ break;
}
- str += p->Name();
+ records[ri * world::Record::MAX + i]->Text(r.ValueString(i));
+ holders[ri * world::Record::MAX + i]->Text(r.rank[i].holder->Name());
}
- holders[i]->Text(str);
- ++i;
+ ++ri;
}
const glm::vec2 margin(20.0f);
TimePanel::TimePanel(world::Simulation &sim)
: sim(sim)
, body(nullptr)
+, live(new Label(sim.Assets().fonts.medium))
, time(new Label(sim.Assets().fonts.medium))
, clock(new Label(sim.Assets().fonts.medium))
, panel() {
+ Label *live_label = new Label(sim.Assets().fonts.medium);
+ live_label->Text("Alive");
Label *time_label = new Label(sim.Assets().fonts.medium);
time_label->Text("Time");
Label *clock_label = new Label(sim.Assets().fonts.medium);
Panel *label_panel = new Panel;
label_panel
->Direction(Panel::VERTICAL)
+ ->Add(live_label)
->Add(time_label)
->Add(clock_label);
Panel *value_panel = new Panel;
value_panel
->Direction(Panel::VERTICAL)
+ ->Add(live)
->Add(time)
->Add(clock);
.Direction(Panel::HORIZONTAL)
->Padding(glm::vec2(10.0f))
->Spacing(10.0f)
- ->Background(glm::vec4(0.7f, 0.7f, 0.7f, 1.0f))
+ ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f))
->Add(label_panel)
->Add(value_panel);
}
}
void TimePanel::Draw(graphics::Viewport &viewport) noexcept {
+ live->Text(NumberString(sim.LiveCreatures().size()));
time->Text(TimeString(sim.Time()));
if (body) {
clock->Text(TimeString(std::fmod(sim.Time(), body->RotationalPeriod())));