- textures.tiles.Reserve(1, 1, 3, format);
- std::uint8_t texdata[] = {
- 0xFF, 0x00, 0x00, 0xFF,
- 0x00, 0xFF, 0x00, 0xFF,
- 0x00, 0x00, 0xFF, 0xFF,
- };
- textures.tiles.Data(0, format, texdata);
- textures.tiles.Data(1, format, texdata + 4);
- textures.tiles.Data(2, format, texdata + 8);
+ textures.tiles.Reserve(256, 256, 9, format);
+ LoadTileTexture("1", textures.tiles, 0);
+ LoadTileTexture("2", textures.tiles, 1);
+ LoadTileTexture("3", textures.tiles, 2);
+ LoadTileTexture("4", textures.tiles, 3);
+ LoadTileTexture("5", textures.tiles, 4);
+ LoadTileTexture("6", textures.tiles, 5);
+ LoadTileTexture("7", textures.tiles, 6);
+ LoadTileTexture("8", textures.tiles, 7);
+ LoadTileTexture("9", textures.tiles, 8);