double Adaptability() const noexcept;
double OffspringMass() const noexcept;
+ double PerceptionRange() const noexcept;
+ double PerceptionOmniRange() const noexcept;
+ double PerceptionField() const noexcept;
+ bool PerceptionTest(const glm::dvec3 &) const noexcept;
/// chance of giving birth per tick
double OffspringChance() const noexcept;
/// chance of arbitrary genetic mutation per tick
return properties.OffspringMass();
}
+double Creature::PerceptionRange() const noexcept {
+ return 3.0 * (Dexerty() / (Dexerty() + 1)) + Size();
+}
+
+double Creature::PerceptionOmniRange() const noexcept {
+ return 0.5 * (Dexerty() / (Dexerty() + 1)) + Size();
+}
+
+double Creature::PerceptionField() const noexcept {
+ // this is the cosine of half the angle, so 1.0 is none, -1.0 is perfect
+ return 0.8 - (Dexerty() / (Dexerty() + 1));
+}
+
+bool Creature::PerceptionTest(const glm::dvec3 &p) const noexcept {
+ const glm::dvec3 diff(p - situation.Position());
+ double omni_range = PerceptionOmniRange();
+ if (length2(diff) < omni_range * omni_range) return true;
+ double range = PerceptionRange();
+ if (length2(diff) > range * range) return false;
+ return dot(normalize(diff), situation.Heading()) > PerceptionField();
+}
+
double Creature::OffspringChance() const noexcept {
return AgeFactor(0.25) * properties.Fertility() * (1.0 / 3600.0);
}
if (&*other == &c) continue;
glm::dvec3 diff = s.Position() - other->GetSituation().Position();
if (length2(diff) > max_look * max_look) continue;
+ if (!c.PerceptionTest(other->GetSituation().Position())) continue;
double sep = length(diff) - other->Size() * 0.707 - c.Size() * 0.707;
if (sep < min_dist) {
repulse += normalize(diff) * (1.0 - sep / min_dist);
const world::TileType &type = planet.TypeAt(srf, x, y);
auto yield = type.FindBestResource(accept);
if (yield != type.resources.cend()) {
+ glm::dvec3 tc(planet.TileCenter(srf, x, y));
+ if (!GetCreature().PerceptionTest(tc)) continue;
// TODO: subtract minimum yield
rating[y - begin.y][x - begin.x] = yield->ubiquity * accept.Get(yield->resource);
- double dist = std::max(0.125, 0.25 * glm::length(planet.TileCenter(srf, x, y) - pos));
+ double dist = std::max(0.125, 0.25 * glm::length(tc - pos));
rating[y - begin.y][x - begin.x] /= dist;
}
}
glm::ivec2 coords(c->GetSituation().SurfacePosition());
if (coords.x < begin.x || coords.x >= end.x) continue;
if (coords.y < begin.y || coords.y >= end.y) continue;
- rating[coords.y - begin.y][coords.x - begin.x] *= 0.9;
+ rating[coords.y - begin.y][coords.x - begin.x] *= 0.8;
}
glm::ivec2 best_pos(0);