1 #ifndef GONG_APP_HEADLESSENVIRONMENT_HPP_
2 #define GONG_APP_HEADLESSENVIRONMENT_HPP_
4 #include "AssetLoader.hpp"
5 #include "FrameCounter.hpp"
6 #include "StateControl.hpp"
14 struct HeadlessEnvironment {
17 std::string asset_path;
18 std::string save_path;
28 explicit HeadlessEnvironment(const Config &);