1 #ifndef GONG_UI_TEXT_HPP_
2 #define GONG_UI_TEXT_HPP_
4 #include "../graphics/align.hpp"
5 #include "../graphics/glm.hpp"
6 #include "../graphics/Texture.hpp"
7 #include "../graphics/SpriteMesh.hpp"
24 void Set(const graphics::Font &, const char *);
25 void Set(const graphics::Font &f, const std::string &s) {
29 graphics::Gravity Pivot() const noexcept { return pivot; }
30 void Pivot(graphics::Gravity p) noexcept {
35 const glm::vec2 &Size() const noexcept { return size; }
37 void Render(graphics::Viewport &) noexcept;
43 graphics::Texture tex;
44 graphics::SpriteMesh sprite;
46 graphics::Gravity pivot;