]> git.localhorst.tv Git - l2e.git/blobdiff - src/app/State.h
switched geometric scalars from floating to fixed
[l2e.git] / src / app / State.h
index 19b6fe0475fbb340a81941d193ca2c01af69ff2b..0b8d51f628a846deacd1f4ce67e6ff6160f93c04 100644 (file)
@@ -31,7 +31,7 @@ public:
        /// Handle interactive events such as input and timers.
        virtual void HandleEvents(const Input &) = 0;
        /// Update the time-dependant world representation.
-       virtual void UpdateWorld(float deltaT) = 0;
+       virtual void UpdateWorld(Uint32 deltaMs) = 0;
        /// Draw a picture of the world.
        virtual void Render(SDL_Surface *) = 0;
 
@@ -70,12 +70,12 @@ public:
        /// Timers handle intended for graphics, sync'ed with world time.
        /// These timers are only updated for the stack top and thus appear paused
        /// when the state is visible (roughly).
-       Timers<float> &PhysicsTimers() { return physicsTimers; }
+       Timers<Uint32> &PhysicsTimers() { return physicsTimers; }
 
 private:
        Application *ctrl;
        Timers<Uint32> graphicsTimers;
-       Timers<float> physicsTimers;
+       Timers<Uint32> physicsTimers;
 
 };