]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/AttackTypeMenu.cpp
renamed namespace geometry -> math
[l2e.git] / src / battle / AttackTypeMenu.cpp
index 16bda253dd86df85206e00ba3531e8f68b354bba..952bf8122e8d06900257f34791d50c49a4c02894 100644 (file)
@@ -1,13 +1,13 @@
 #include "AttackTypeMenu.h"
 
-#include "../geometry/Vector.h"
+#include "../math/Vector.h"
 #include "../graphics/Sprite.h"
 
-using geometry::Vector;
+using math::Vector;
 
 namespace battle {
 
-void AttackTypeMenu::Render(SDL_Surface *screen, const geometry::Vector<int> &position) {
+void AttackTypeMenu::Render(SDL_Surface *screen, const math::Vector<int> &position) {
        const Vector<int> &swordOffset(IconSize());
        const Vector<int> magicOffset(IconWidth(), 0);
        const Vector<int> defendOffset(2 * IconWidth(), IconHeight());