]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/HeroTag.h
renamed namespace geometry -> math
[l2e.git] / src / battle / HeroTag.h
index ddade4d6dcb2431ed85dce16f612dbe142995523..24c8f8a6da4109c4e564023d9f1211cd83e98a0b 100644 (file)
@@ -3,7 +3,7 @@
 
 #include "fwd.h"
 #include "Hero.h"
-#include "../geometry/Vector.h"
+#include "../math/Vector.h"
 #include "../graphics/fwd.h"
 
 #include <SDL.h>
@@ -19,9 +19,9 @@ public:
 
 public:
        const graphics::Sprite *HeroSprite() const;
-       geometry::Vector<int> HeroOffset() const;
+       math::Vector<int> HeroOffset() const;
 
-       void Render(SDL_Surface *screen, int width, int height, const geometry::Vector<int> &position, bool active) const;
+       void Render(SDL_Surface *screen, int width, int height, const math::Vector<int> &position, bool active) const;
 
 private:
        const BattleState *battle;