]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/SmallHeroTag.cpp
renamed namespace geometry -> math
[l2e.git] / src / battle / SmallHeroTag.cpp
index 265f230642e58d36e3b53c78be83863221c65067..1496d47f3c336c836069eb4158f1669f2f714315 100644 (file)
@@ -1,19 +1,19 @@
 #include "SmallHeroTag.h"
 
 #include "BattleState.h"
-#include "../geometry/Vector.h"
+#include "../math/Vector.h"
 #include "../graphics/Font.h"
 #include "../graphics/Frame.h"
 #include "../graphics/Gauge.h"
 
-using geometry::Vector;
+using math::Vector;
 using graphics::Font;
 using graphics::Frame;
 using graphics::Sprite;
 
 namespace battle {
 
-void SmallHeroTag::Render(SDL_Surface *screen, int width, int height, const geometry::Vector<int> &position) const {
+void SmallHeroTag::Render(SDL_Surface *screen, int width, int height, const math::Vector<int> &position) const {
        const Resources &r(battle->Res());
        const Frame *frame((index == battle->MaxHeroes() - 1) ? r.lastSmallHeroTagFrame : r.smallHeroTagFrame);
        const Font *font(r.normalFont);