]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/PerformAttacks.cpp
added capsule mockup (battle)
[l2e.git] / src / battle / states / PerformAttacks.cpp
index 665756fcf38d8639cbe2fcbf8216ab540f0fca95..fac7cdf855aa42a4c8422f38e5ebd715afd52608 100644 (file)
@@ -10,6 +10,7 @@
 #include "../BattleState.h"
 #include "../Hero.h"
 #include "../Monster.h"
+#include "../TargetSelection.h"
 #include "../../app/Application.h"
 #include "../../app/Input.h"
 #include "../../common/Ikari.h"
@@ -216,6 +217,7 @@ void PerformAttacks::Render(SDL_Surface *screen) {
        battle->RenderBackground(screen, offset);
        battle->RenderMonsters(screen, offset);
        battle->RenderHeroes(screen, offset);
+       battle->RenderCapsule(screen, offset);
        battle->RenderSmallHeroTags(screen, offset);
        RenderTitleBar(screen, offset);
        RenderNumbers(screen, offset);