#include "../BattleState.h"
#include "../Hero.h"
#include "../Monster.h"
+#include "../TargetSelection.h"
#include "../../app/Application.h"
#include "../../app/Input.h"
#include "../../common/Ikari.h"
battle->RenderBackground(screen, offset);
battle->RenderMonsters(screen, offset);
battle->RenderHeroes(screen, offset);
+ battle->RenderCapsule(screen, offset);
battle->RenderSmallHeroTags(screen, offset);
RenderTitleBar(screen, offset);
RenderNumbers(screen, offset);