]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/SelectIkari.h
extracted battle logic into a class
[l2e.git] / src / battle / states / SelectIkari.h
index 254da726baa71831fac9fcf7713bf1d83dd362c3..9b46deb5e88a8305783cabff32eb67bd6b6dbd50 100644 (file)
@@ -2,7 +2,7 @@
 #define BATTLE_SELECTIKARI_H_
 
 namespace battle {
-       class BattleState;
+       class Battle;
        class SelectAttackType;
 }
 
@@ -16,8 +16,7 @@ class SelectIkari
 : public app::State {
 
 public:
-       SelectIkari(BattleState *battle, SelectAttackType *parent)
-       : battle(battle), parent(parent) { }
+       SelectIkari(Battle *battle, SelectAttackType *parent);
 
 public:
        virtual void HandleEvents(const app::Input &);
@@ -38,7 +37,7 @@ private:
        void RenderMenu(SDL_Surface *);
 
 private:
-       BattleState *battle;
+       Battle *battle;
        SelectAttackType *parent;
        math::Vector<int> framePosition;
        math::Vector<int> frameSize;