#ifndef BATTLE_SELECTTARGET_H_
#define BATTLE_SELECTTARGET_H_
-#include "../fwd.h"
+namespace battle {
+ class BattleState;
+ class SelectAttackType;
+ class TargetSelection;
+}
+namespace math {
+ template<class>
+ class Vector;
+}
+namespace graphics {
+ class Sprite;
+}
+
#include "../../app/State.h"
-#include "../../math/Vector.h"
-#include "../../graphics/fwd.h"
namespace battle {