]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/SelectTarget.h
cached some of the battle coordinates
[l2e.git] / src / battle / states / SelectTarget.h
index 4d53c3c76f76491abdb8e2815e5ae8e43d217300..9bdc470519a7d1ce98e2006f2ffff954547cc2fe 100644 (file)
@@ -6,15 +6,14 @@ namespace battle {
        class SelectAttackType;
        class TargetSelection;
 }
-namespace math {
-       template<class>
-       class Vector;
-}
 namespace graphics {
        class Sprite;
 }
 
 #include "../../app/State.h"
+#include "../../math/Vector.h"
+
+#include <vector>
 
 namespace battle {
 
@@ -39,13 +38,17 @@ private:
        virtual void OnResize(int width, int height);
 
 private:
-       void RenderCursors(SDL_Surface *screen, const math::Vector<int> &offset);
+       void RenderCursors(SDL_Surface *screen);
 
 private:
        BattleState *battle;
        SelectAttackType *parent;
        TargetSelection *selection;
        const graphics::Sprite *cursorIcon;
+       std::vector<math::Vector<int> > monsterPositions;
+       std::vector<math::Vector<int> > heroPositions;
+       math::Vector<int> cursorOffset;
+       math::Vector<int> indicatorOffset;
        bool flipFlop;
 
 };