]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/SwapHeroes.h
extracted battle logic into a class
[l2e.git] / src / battle / states / SwapHeroes.h
index 1f98772a1952e208844c422c38f6d5c0761ed457..d1b4d923e48c4723c57ecf0348c3ae53c5178d10 100644 (file)
@@ -2,7 +2,7 @@
 #define BATTLE_SWAPHEROES_H_
 
 namespace battle {
-       class BattleState;
+       class Battle;
        class SelectMoveAction;
 }
 
@@ -17,8 +17,7 @@ class SwapHeroes
 : public app::State {
 
 public:
-       SwapHeroes(BattleState *battle, SelectMoveAction *parent)
-       : battle(battle), parent(parent), cursor(0), selected(-1), flipFlop(true) { }
+       SwapHeroes(Battle *battle, SelectMoveAction *parent);
 
 public:
        virtual void HandleEvents(const app::Input &);
@@ -43,7 +42,7 @@ private:
        void RenderCursors(SDL_Surface *screen);
 
 private:
-       BattleState *battle;
+       Battle *battle;
        SelectMoveAction *parent;
        std::vector<math::Vector<int> > positions;
        math::Vector<int> cursorOffset;