]> git.localhorst.tv Git - l2e.git/blobdiff - src/graphics/Menu.h
added menu cursor animations
[l2e.git] / src / graphics / Menu.h
index e288f2d6b946844dc1766652d67728ea6d9b0aea..19ad9071541ebbac673d8b6f97b89c0647e3a3d8 100644 (file)
@@ -1,6 +1,12 @@
 #ifndef GRAPHICS_MENU_H_
 #define GRAPHICS_MENU_H_
 
+namespace app {
+       class Application;
+       class State;
+}
+
+#include "Animation.h"
 #include "Font.h"
 #include "Sprite.h"
 #include "../math/Vector.h"
@@ -18,6 +24,8 @@ struct MenuProperties {
        const Font *disabledFont;
        const Sprite *cursor;
        const Sprite *selectedCursor;
+       const Animation *cursorAnimation;
+       const Animation *selectedCursorAnimation;
        int charsPerEntry;
        int rows;
        int rowGap;
@@ -34,6 +42,7 @@ struct MenuProperties {
 
        MenuProperties()
        : font(0), disabledFont(0), cursor(0), selectedCursor(0)
+       , cursorAnimation(0), selectedCursorAnimation(0)
        , charsPerEntry(0), rows(1), rowGap(0)
        , iconSpace(0), cols(1), colGap(0)
        , charsPerNumber(0), charsPerAdditionalText(0)
@@ -104,12 +113,19 @@ public:
        void Clear() { entries.clear(); }
        void ClearEntry(int at) { entries[at] = Entry(0, T(), false); }
 
+       void StartAnimation(app::Application &ctrl);
+       void StartAnimation(app::State &ctrl);
+       void StopAnimation();
+
        void Draw(SDL_Surface *dest, const math::Vector<int> &position) const;
 
 private:
        int GetRow(int index) const { return index / cols; }
        int GetCol(int index) const { return index % cols; }
 
+       void DrawCursor(SDL_Surface *, const math::Vector<int> &) const;
+       void DrawSelectedCursor(SDL_Surface *, const math::Vector<int> &) const;
+
 private:
        struct Entry {
                Entry(const char *title, const T &value, bool enabled = true, const Sprite *icon = 0, int number = 0, const char *additionalText = 0)
@@ -121,6 +137,8 @@ private:
                T value;
                bool enabled;
        };
+       AnimationRunner animation;
+       AnimationRunner selectedAnimation;
        std::vector<Entry> entries;
        int selected;
        int secondarySelection;
@@ -149,6 +167,8 @@ Menu<T>::Menu()
 template<class T>
 Menu<T>::Menu(const MenuProperties &p)
 : MenuProperties(p)
+, animation(cursorAnimation)
+, selectedAnimation(selectedCursorAnimation)
 , selected(0)
 , secondarySelection(0)
 , topRow(0)
@@ -229,6 +249,33 @@ void Menu<T>::SelectIndex(int index) {
 }
 
 
+template<class T>
+void Menu<T>::StartAnimation(app::Application &ctrl) {
+       if (cursorAnimation) {
+               animation.Start(ctrl);
+       }
+       if (selectedCursorAnimation) {
+               selectedAnimation.Start(ctrl);
+       }
+}
+
+template<class T>
+void Menu<T>::StartAnimation(app::State &ctrl) {
+       if (cursorAnimation) {
+               animation.Start(ctrl);
+       }
+       if (selectedCursorAnimation) {
+               selectedAnimation.Start(ctrl);
+       }
+}
+
+template<class T>
+void Menu<T>::StopAnimation() {
+       animation.Stop();
+       selectedAnimation.Stop();
+}
+
+
 template<class T>
 void Menu<T>::Draw(SDL_Surface *dest, const math::Vector<int> &position) const {
        int start(topRow * cols);
@@ -280,24 +327,46 @@ void Menu<T>::Draw(SDL_Surface *dest, const math::Vector<int> &position) const {
                case STATE_INACTIVE:
                        break;
                case STATE_ACTIVE:
-                       cursor->Draw(dest, position + cursorOffset);
+                       DrawCursor(dest, position + cursorOffset);
                        break;
                case STATE_SELECTED:
-                       selectedCursor->Draw(dest, position + cursorOffset);
+                       DrawSelectedCursor(dest, position + cursorOffset);
                        break;
                case STATE_DUAL:
-                       cursor->Draw(dest, position + cursorOffset
+                       DrawCursor(dest, position + cursorOffset
                                        - math::Vector<int>(selectedCursor->Width(), 0));
                        if (secondarySelection >= start && secondarySelection <= end) {
                                math::Vector<int> secondaryOffset(
                                                (secondarySelection % cols) * (ColWidth() + colGap) - cursor->Width(),
                                                ((secondarySelection - start) / cols) * RowHeight());
-                               selectedCursor->Draw(dest, position + secondaryOffset);
+                               DrawSelectedCursor(dest, position + secondaryOffset);
                        }
                        break;
        }
 }
 
+template<class T>
+void Menu<T>::DrawCursor(
+               SDL_Surface *dest,
+               const math::Vector<int> &position) const {
+       if (animation.Running()) {
+               animation.Draw(dest, position);
+       } else {
+               cursor->Draw(dest, position);
+       }
+}
+
+template<class T>
+void Menu<T>::DrawSelectedCursor(
+               SDL_Surface *dest,
+               const math::Vector<int> &position) const {
+       if (selectedAnimation.Running()) {
+               selectedAnimation.Draw(dest, position);
+       } else {
+               selectedCursor->Draw(dest, position);
+       }
+}
+
 }
 
 #endif