]> git.localhorst.tv Git - l2e.git/blobdiff - src/main.cpp
load capsule in battles created by MapState
[l2e.git] / src / main.cpp
index 8c099918aa5fac8586d88db10ba58e7baef673c5..2611a722aeba9b20ebf2431e33606e846be645e8 100644 (file)
@@ -194,6 +194,9 @@ int main(int argc, char **argv) {
                gameState.party[3] = &gameState.heroes[3];
                gameState.partySize = 4;
 
+               gameState.capsules[0] = *caster.GetCapsule("flash");
+               gameState.capsule = gameState.capsules;
+
                GameConfig gameConfig;
                gameConfig.state = &gameState;
                gameConfig.heroesLayout = caster.GetPartyLayout("heroesLayout");