]> git.localhorst.tv Git - l2e.git/blobdiff - src/map/Area.h
implemented map tile anmation
[l2e.git] / src / map / Area.h
index 68f376b42ee120689e83e895a5e22db36b59ebd5..5bdcf0121fdffeeedcc8d1a47b36081d6f493b29 100644 (file)
@@ -40,7 +40,11 @@ public:
        /// Get the default battle background for this area.
        SDL_Surface *BattleBackground() { return battlebg; }
 
-       void Render(SDL_Surface *dest, const graphics::Sprite *tileset, const math::Vector<int> &offset) const;
+       void Render(
+                       SDL_Surface *dest,
+                       const graphics::Sprite *tileset,
+                       const math::Vector<int> &offset,
+                       unsigned int frame) const;
        void RenderDebug(SDL_Surface *dest, const graphics::Sprite *tileset, const math::Vector<int> &offset) const;
 
        static void CreateTypeDescription();