]> git.localhorst.tv Git - l2e.git/blobdiff - src/map/Entity.cpp
renamed namespace geometry -> math
[l2e.git] / src / map / Entity.cpp
index c2a826be0e7d6f2fc169c3b5bc856e9ade6aa3db..fd2cc686787d3474054462be551812ffe9f07ee8 100644 (file)
@@ -11,7 +11,7 @@ using battle::Monster;
 using battle::PartyLayout;
 using graphics::Animation;
 using graphics::Sprite;
-using geometry::Vector;
+using math::Vector;
 using loader::FieldDescription;
 using loader::Interpreter;
 using loader::TypeDescription;
@@ -119,7 +119,7 @@ void Entity::UpdateVelocity() {
 }
 
 
-bool Entity::TileLock(const geometry::Vector<int> &tileSize) const {
+bool Entity::TileLock(const math::Vector<int> &tileSize) const {
        // TODO: change position to point to the top-left corner of a tile
        Vector<int> tilePosition(position);
        return (tilePosition.X() % tileSize.X() == 0) && (tilePosition.Y() % tileSize.Y() == 0);