#ifndef MAP_MAP_H_
#define MAP_MAP_H_
+namespace map {
+ class Area;
+ class Tile;
+ class Trigger;
+}
+namespace math {
+ template<class>
+ class Vector;
+}
+
#include "Entity.h"
-#include "fwd.h"
-#include "../math/Vector.h"
-#include "../graphics/fwd.h"
#include <SDL.h>