]> git.localhorst.tv Git - l2e.git/blobdiff - src/menu/CapsuleMenu.cpp
implemented capsule/class selection
[l2e.git] / src / menu / CapsuleMenu.cpp
index 5a800a39294fd7d9a0ae699173c34a977e4a0de1..564b3bf5df928503418b20957b97d3d9020d7207 100644 (file)
@@ -180,7 +180,7 @@ void CapsuleMenu::RenderInfo(SDL_Surface *screen, const Vector<int> &offset) con
 
 void CapsuleMenu::RenderWheel(SDL_Surface *screen, const Vector<int> &offset) const {
        Res().capsuleAlignmentWheel->DrawCenter(screen, offset);
-       Res().capsuleAlignmentCursor->DrawCenter(screen, offset + Game().state->capsule->AlignmentOffset());
+       Res().capsuleAlignmentCursor->DrawCenter(screen, offset + Game().state->GetCapsule().AlignmentOffset());
 }
 
 void CapsuleMenu::RenderStats(SDL_Surface *screen, const Vector<int> &offset) const {
@@ -264,11 +264,11 @@ int CapsuleMenu::Height() const {
 }
 
 Capsule &CapsuleMenu::GetCapsule() {
-       return *Game().state->capsule;
+       return Game().state->GetCapsule();
 }
 
 const Capsule &CapsuleMenu::GetCapsule() const {
-       return *Game().state->capsule;
+       return Game().state->GetCapsule();
 }
 
 }