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rotatable arm for character entities
[orbi.git] / src / world / Character.h
1 #ifndef ORBI_CHARACTER_H_
2 #define ORBI_CHARACTER_H_
3
4 #include "Entity.h"
5
6
7 namespace orbi {
8
9 class Character
10 : public Entity {
11
12 public:
13         constexpr Character() { }
14
15 public:
16         AABB arm;
17         Vector<float> armOrigin;
18         float armAngle = 0;
19
20         int heldItem = -1;
21
22 };
23
24 }
25
26 #endif