1 #ifndef SPACE_APPLICATION_H_
2 #define SPACE_APPLICATION_H_
4 #include "../ai/Autopilot.h"
5 #include "../graphics/Camera.h"
6 #include "../graphics/Moveable.h"
7 #include "../graphics/Vector.h"
8 #include "../ui/DualGauge.h"
9 #include "../world/Universe.h"
22 explicit Application(Canvas &);
28 void Loop(int delta_ms);
31 void OnKeyDown(const SDL_KeyboardEvent &);
32 void OnKeyUp(const SDL_KeyboardEvent &);
34 void Update(int delta_ms);
43 Moveable<float> focus;