1 #ifndef SPACE_APPLICATION_H_
2 #define SPACE_APPLICATION_H_
4 #include "../graphics/Camera.h"
5 #include "../graphics/Moveable.h"
6 #include "../math/Vector.h"
7 #include "../world/Universe.h"
19 explicit Application(InitScreen &);
25 void Loop(int delta_ms);
28 void OnKeyDown(const SDL_KeyboardEvent &);
29 void OnKeyUp(const SDL_KeyboardEvent &);
31 void Update(int delta_ms);
33 Vector<float> FocusVel() const;
42 Moveable<float> focus;