6 Camera::Camera(Vector<int> s, const Vector<float> &t)
16 void Camera::Resize(Vector<int> s) {
21 void Camera::Update(float delta) {
22 zoom += zoom * zoomAcc * delta;
23 if (zoom < 0.0001) zoom = 0.0001;
26 void Camera::StartZoom() {
30 void Camera::StopZoom() {
34 void Camera::StartShrink() {
38 void Camera::StopShrink() {