6 Camera::Camera(int w, int h, const Vector<float> &t)
16 void Camera::Resize(int w, int h) {
17 size = Vector<int>(w, h);
21 void Camera::Update(float delta) {
22 zoom += zoom * zoomAcc * delta;
23 if (zoom < 0.0001) zoom = 0.0001;
26 void Camera::StartZoom() {
30 void Camera::StopZoom() {
34 void Camera::StartShrink() {
38 void Camera::StopShrink() {