]> git.localhorst.tv Git - l2e.git/commit - src/geometry/fwd.h
removed stupid file headers that eclipse put in
authorDaniel Karbach <daniel.karbach@localhorst.tv>
Fri, 30 Nov 2012 14:15:52 +0000 (15:15 +0100)
committerDaniel Karbach <daniel.karbach@localhorst.tv>
Fri, 30 Nov 2012 14:15:52 +0000 (15:15 +0100)
commitcc3d698b8c1ad09d7a3f9e3f28bc84e0ac1735ea
tree3cf2ae76819fd7ca8b9bd4cf31e26fbfc3d9594b
parent350055a7ff27c74882aff8a4d6af2014782f830b
removed stupid file headers that eclipse put in
149 files changed:
src/app/Application.cpp
src/app/Application.h
src/app/Arguments.cpp
src/app/Arguments.h
src/app/Input.cpp
src/app/Input.h
src/app/State.cpp
src/app/State.h
src/app/Timer.h
src/app/fwd.h
src/battle/AttackChoice.cpp
src/battle/AttackChoice.h
src/battle/AttackTypeMenu.cpp
src/battle/AttackTypeMenu.h
src/battle/BattleState.cpp
src/battle/BattleState.h
src/battle/Hero.cpp
src/battle/Hero.h
src/battle/HeroTag.cpp
src/battle/HeroTag.h
src/battle/Monster.cpp
src/battle/Monster.h
src/battle/MoveMenu.cpp
src/battle/MoveMenu.h
src/battle/NumberAnimation.cpp
src/battle/NumberAnimation.h
src/battle/PartyLayout.cpp
src/battle/PartyLayout.h
src/battle/Resources.cpp
src/battle/Resources.h
src/battle/SmallHeroTag.cpp
src/battle/SmallHeroTag.h
src/battle/TargetSelection.cpp
src/battle/TargetSelection.h
src/battle/fwd.h
src/common/GameConfig.cpp
src/common/GameConfig.h
src/common/GameState.cpp
src/common/GameState.h
src/common/Hero.cpp
src/common/Hero.h
src/common/Ikari.cpp
src/common/Ikari.h
src/common/Inventory.cpp
src/common/Inventory.h
src/common/Item.cpp
src/common/Item.h
src/common/Script.cpp
src/common/Script.h
src/common/ScriptHost.h
src/common/ScriptRunner.cpp
src/common/ScriptRunner.h
src/common/Spell.cpp
src/common/Spell.h
src/common/Stats.cpp
src/common/Stats.h
src/common/TargetingMode.cpp
src/common/TargetingMode.h
src/common/fwd.h
src/geometry/Vector.h
src/geometry/fwd.h
src/graphics/Animation.cpp
src/graphics/Animation.h
src/graphics/Camera.cpp
src/graphics/Camera.h
src/graphics/Color.h
src/graphics/ColorFade.cpp
src/graphics/ColorFade.h
src/graphics/ComplexAnimation.cpp
src/graphics/ComplexAnimation.h
src/graphics/Font.cpp
src/graphics/Font.h
src/graphics/Frame.cpp
src/graphics/Frame.h
src/graphics/Gauge.cpp
src/graphics/Gauge.h
src/graphics/Menu.cpp
src/graphics/Menu.h
src/graphics/SimpleAnimation.cpp
src/graphics/SimpleAnimation.h
src/graphics/Sprite.cpp
src/graphics/Sprite.h
src/graphics/Texture.cpp
src/graphics/Texture.h
src/graphics/fwd.h
src/loader/Caster.cpp
src/loader/Caster.h
src/loader/Interpreter.cpp
src/loader/Interpreter.h
src/loader/PagedAllocator.cpp
src/loader/PagedAllocator.h
src/loader/ParsedSource.cpp
src/loader/ParsedSource.h
src/loader/Parser.cpp
src/loader/Parser.h
src/loader/Tokenizer.cpp
src/loader/Tokenizer.h
src/loader/TypeDescription.cpp
src/loader/TypeDescription.h
src/loader/fwd.h
src/loader/utility.cpp
src/loader/utility.h
src/main.cpp
src/map/Area.cpp
src/map/Area.h
src/map/Entity.cpp
src/map/Entity.h
src/map/Map.cpp
src/map/Map.h
src/map/MapState.cpp
src/map/MapState.h
src/map/Tile.cpp
src/map/Tile.h
src/map/TransitionState.cpp
src/map/TransitionState.h
src/map/Trigger.cpp
src/map/Trigger.h
src/map/fwd.h
src/menu/ChangeHero.cpp
src/menu/ChangeHero.h
src/menu/ConfigMenu.cpp
src/menu/ConfigMenu.h
src/menu/EquipMenu.cpp
src/menu/EquipMenu.h
src/menu/HeroStatus.cpp
src/menu/HeroStatus.h
src/menu/InventoryMenu.cpp
src/menu/InventoryMenu.h
src/menu/PartyMenu.cpp
src/menu/PartyMenu.h
src/menu/Resources.cpp
src/menu/Resources.h
src/menu/ScenarioMenu.cpp
src/menu/ScenarioMenu.h
src/menu/SelectHero.cpp
src/menu/SelectHero.h
src/menu/SpellMenu.cpp
src/menu/SpellMenu.h
src/menu/StatusMenu.cpp
src/menu/StatusMenu.h
src/menu/fwd.h
src/sdl/InitImage.cpp
src/sdl/InitImage.h
src/sdl/InitSDL.cpp
src/sdl/InitSDL.h
src/sdl/InitScreen.cpp
src/sdl/InitScreen.h
src/sdl/utility.cpp
src/sdl/utility.h