1 #ifndef MENU_RESOURCES_H_
2 #define MENU_RESOURCES_H_
4 #include "../graphics/fwd.h"
10 graphics::Texture *menubg;
12 graphics::Font *normalFont;
13 graphics::Font *inactiveFont;
14 graphics::Font *statusFont;
16 graphics::Sprite *menuCursor;
17 graphics::Sprite *menuActiveCursor;
19 graphics::Sprite *statusLabels;
20 graphics::Frame *statusFrame;
22 graphics::MenuProperties *mainMenuProperties;
23 const char *mainMenuItemText;
24 const char *mainMenuSpellText;
25 const char *mainMenuCapsuleText;
26 const char *mainMenuEquipmentText;
27 const char *mainMenuStatusText;
28 const char *mainMenuChangeText;
29 const char *mainMenuConfigText;
30 const char *mainMenuScenarioText;
32 const char *mainMenuTimeText;
33 const char *mainMenuGoldText;
35 graphics::Sprite *heroCursor;
36 int heroCursorBlinkTime;
38 const char *noEquipmentText;
40 graphics::Sprite *shoulderNav;
51 const char *experienceLabel;
52 const char *nextLevelLabel;
54 graphics::MenuProperties *statusMenuProperties;
56 const char *nextLabel;
57 const char *returnLabel;
59 graphics::MenuProperties *itemMenuProperties;
60 const char *itemMenuUseText;
61 const char *itemMenuSortText;
62 const char *itemMenuDropText;
64 graphics::MenuProperties *inventoryMenuProperties;
66 graphics::MenuProperties *spellMenuProperties;
68 graphics::MenuProperties *equipmentActionMenuProperties;
69 graphics::MenuProperties *equipmentMenuProperties;
70 const char *equipMenuEquipLabel;
71 const char *equipMenuStrongestLabel;
72 const char *equipMenuRemoveLabel;
73 const char *equipMenuRemoveAllLabel;
74 const char *equipMenuDropLabel;
76 graphics::MenuProperties *configMenuProperties;
77 const char *configMessageSpeedLabel;
78 const char *configMessageSpeedFast;
79 const char *configMessageSpeedNormal;
80 const char *configMessageSpeedSlow;
81 const char *configBattleCursorLabel;
82 const char *configStatusCursorLabel;
83 const char *configCursorClear;
84 const char *configCursorMemory;
85 const char *configMusicLabel;
86 const char *configMusicStereo;
87 const char *configMusicMono;
89 graphics::MenuProperties *scenarioMenuProperties;
90 const char *scenarioMenuHeadline;
98 #endif /* MENU_RESOURCES_H_ */