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[l2e.git] / l2e.cbp
1 <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
2 <CodeBlocks_project_file>
3         <FileVersion major="1" minor="6" />
4         <Project>
5                 <Option title="l2e" />
6                 <Option pch_mode="2" />
7                 <Option compiler="gcc" />
8                 <Build>
9                         <Target title="Windows x86 (Debug)">
10                                 <Option output="bin\W32\l2e_Debug" prefix_auto="1" extension_auto="1" />
11                                 <Option object_output="obj\W32_Debug\" />
12                                 <Option type="1" />
13                                 <Option compiler="gcc" />
14                                 <Option parameters="test-data/capsules.l2s  test-data/constants.l2s  test-data/ikaris.l2s  test-data/items.l2s  test-data/maps.l2s  test-data/spells.l2s  test-data/test.l2s" />
15                                 <Option projectLinkerOptionsRelation="2" />
16                                 <Compiler>
17                                         <Add option="-g" />
18                                         <Add option="-DDEBUG" />
19                                         <Add directory="$(#mingw.include)" />
20                                         <Add directory="$(#mingw.include)\SDL" />
21                                 </Compiler>
22                                 <Linker>
23                                         <Add option="-lmingw32" />
24                                         <Add option="-lSDLmain" />
25                                         <Add directory="$(#mingw.lib)" />
26                                 </Linker>
27                         </Target>
28                         <Target title="Windows x86">
29                                 <Option output="bin\W32\l2e" prefix_auto="1" extension_auto="1" />
30                                 <Option object_output="obj\W32\" />
31                                 <Option type="1" />
32                                 <Option compiler="gcc" />
33                                 <Option parameters="test-data/capsules.l2s  test-data/constants.l2s  test-data/ikaris.l2s  test-data/items.l2s  test-data/maps.l2s  test-data/spells.l2s  test-data/test.l2s" />
34                                 <Option projectLinkerOptionsRelation="2" />
35                                 <Compiler>
36                                         <Add option="-O3" />
37                                         <Add directory="$(#mingw.include)" />
38                                         <Add directory="$(#mingw.include)\SDL" />
39                                 </Compiler>
40                                 <Linker>
41                                         <Add option="-s" />
42                                         <Add option="-lmingw32" />
43                                         <Add option="-lSDLmain" />
44                                         <Add directory="$(#mingw.lib)" />
45                                 </Linker>
46                         </Target>
47                 </Build>
48                 <Compiler>
49                         <Add option="-Wall" />
50                 </Compiler>
51                 <Linker>
52                         <Add option="-lSDL" />
53                         <Add option="-lSDL_image" />
54                 </Linker>
55                 <Unit filename="src\app\Application.cpp" />
56                 <Unit filename="src\app\Application.h" />
57                 <Unit filename="src\app\Arguments.cpp" />
58                 <Unit filename="src\app\Arguments.h" />
59                 <Unit filename="src\app\Input.cpp" />
60                 <Unit filename="src\app\Input.h" />
61                 <Unit filename="src\app\State.cpp" />
62                 <Unit filename="src\app\State.h" />
63                 <Unit filename="src\app\Timer.h" />
64                 <Unit filename="src\battle\AttackChoice.cpp" />
65                 <Unit filename="src\battle\AttackChoice.h" />
66                 <Unit filename="src\battle\AttackTypeMenu.cpp" />
67                 <Unit filename="src\battle\AttackTypeMenu.h" />
68                 <Unit filename="src\battle\BattleState.cpp" />
69                 <Unit filename="src\battle\BattleState.h" />
70                 <Unit filename="src\battle\Capsule.cpp" />
71                 <Unit filename="src\battle\Capsule.h" />
72                 <Unit filename="src\battle\Hero.cpp" />
73                 <Unit filename="src\battle\Hero.h" />
74                 <Unit filename="src\battle\HeroTag.cpp" />
75                 <Unit filename="src\battle\HeroTag.h" />
76                 <Unit filename="src\battle\Monster.cpp" />
77                 <Unit filename="src\battle\Monster.h" />
78                 <Unit filename="src\battle\MoveMenu.cpp" />
79                 <Unit filename="src\battle\MoveMenu.h" />
80                 <Unit filename="src\battle\NumberAnimation.cpp" />
81                 <Unit filename="src\battle\NumberAnimation.h" />
82                 <Unit filename="src\battle\PartyLayout.cpp" />
83                 <Unit filename="src\battle\PartyLayout.h" />
84                 <Unit filename="src\battle\Resources.cpp" />
85                 <Unit filename="src\battle\Resources.h" />
86                 <Unit filename="src\battle\SmallHeroTag.cpp" />
87                 <Unit filename="src\battle\SmallHeroTag.h" />
88                 <Unit filename="src\battle\TargetSelection.cpp" />
89                 <Unit filename="src\battle\TargetSelection.h" />
90                 <Unit filename="src\battle\states\PerformAttacks.cpp" />
91                 <Unit filename="src\battle\states\PerformAttacks.h" />
92                 <Unit filename="src\battle\states\RunState.cpp" />
93                 <Unit filename="src\battle\states\RunState.h" />
94                 <Unit filename="src\battle\states\SelectAttackType.cpp" />
95                 <Unit filename="src\battle\states\SelectAttackType.h" />
96                 <Unit filename="src\battle\states\SelectIkari.cpp" />
97                 <Unit filename="src\battle\states\SelectIkari.h" />
98                 <Unit filename="src\battle\states\SelectItem.cpp" />
99                 <Unit filename="src\battle\states\SelectItem.h" />
100                 <Unit filename="src\battle\states\SelectMoveAction.cpp" />
101                 <Unit filename="src\battle\states\SelectMoveAction.h" />
102                 <Unit filename="src\battle\states\SelectSpell.cpp" />
103                 <Unit filename="src\battle\states\SelectSpell.h" />
104                 <Unit filename="src\battle\states\SelectTarget.cpp" />
105                 <Unit filename="src\battle\states\SelectTarget.h" />
106                 <Unit filename="src\battle\states\SwapHeroes.cpp" />
107                 <Unit filename="src\battle\states\SwapHeroes.h" />
108                 <Unit filename="src\common\Capsule.cpp" />
109                 <Unit filename="src\common\Capsule.h" />
110                 <Unit filename="src\common\GameConfig.cpp" />
111                 <Unit filename="src\common\GameConfig.h" />
112                 <Unit filename="src\common\GameState.cpp" />
113                 <Unit filename="src\common\GameState.h" />
114                 <Unit filename="src\common\Hero.cpp" />
115                 <Unit filename="src\common\Hero.h" />
116                 <Unit filename="src\common\Ikari.cpp" />
117                 <Unit filename="src\common\Ikari.h" />
118                 <Unit filename="src\common\Inventory.cpp" />
119                 <Unit filename="src\common\Inventory.h" />
120                 <Unit filename="src\common\Item.cpp" />
121                 <Unit filename="src\common\Item.h" />
122                 <Unit filename="src\common\Script.cpp" />
123                 <Unit filename="src\common\Script.h" />
124                 <Unit filename="src\common\ScriptHost.h" />
125                 <Unit filename="src\common\ScriptRunner.cpp" />
126                 <Unit filename="src\common\ScriptRunner.h" />
127                 <Unit filename="src\common\Spell.cpp" />
128                 <Unit filename="src\common\Spell.h" />
129                 <Unit filename="src\common\Stats.cpp" />
130                 <Unit filename="src\common\Stats.h" />
131                 <Unit filename="src\common\TargetingMode.cpp" />
132                 <Unit filename="src\common\TargetingMode.h" />
133                 <Unit filename="src\graphics\Animation.cpp" />
134                 <Unit filename="src\graphics\Animation.h" />
135                 <Unit filename="src\graphics\Camera.cpp" />
136                 <Unit filename="src\graphics\Camera.h" />
137                 <Unit filename="src\graphics\CharSelect.cpp" />
138                 <Unit filename="src\graphics\CharSelect.h" />
139                 <Unit filename="src\graphics\Color.h" />
140                 <Unit filename="src\graphics\ColorFade.cpp" />
141                 <Unit filename="src\graphics\ColorFade.h" />
142                 <Unit filename="src\graphics\ComplexAnimation.cpp" />
143                 <Unit filename="src\graphics\ComplexAnimation.h" />
144                 <Unit filename="src\graphics\Font.cpp" />
145                 <Unit filename="src\graphics\Font.h" />
146                 <Unit filename="src\graphics\Frame.cpp" />
147                 <Unit filename="src\graphics\Frame.h" />
148                 <Unit filename="src\graphics\Gauge.cpp" />
149                 <Unit filename="src\graphics\Gauge.h" />
150                 <Unit filename="src\graphics\Menu.cpp" />
151                 <Unit filename="src\graphics\Menu.h" />
152                 <Unit filename="src\graphics\SimpleAnimation.cpp" />
153                 <Unit filename="src\graphics\SimpleAnimation.h" />
154                 <Unit filename="src\graphics\Sprite.cpp" />
155                 <Unit filename="src\graphics\Sprite.h" />
156                 <Unit filename="src\graphics\Texture.cpp" />
157                 <Unit filename="src\graphics\Texture.h" />
158                 <Unit filename="src\loader\Caster.cpp" />
159                 <Unit filename="src\loader\Caster.h" />
160                 <Unit filename="src\loader\Interpreter.cpp" />
161                 <Unit filename="src\loader\Interpreter.h" />
162                 <Unit filename="src\loader\PagedAllocator.cpp" />
163                 <Unit filename="src\loader\PagedAllocator.h" />
164                 <Unit filename="src\loader\ParsedSource.cpp" />
165                 <Unit filename="src\loader\ParsedSource.h" />
166                 <Unit filename="src\loader\Parser.cpp" />
167                 <Unit filename="src\loader\Parser.h" />
168                 <Unit filename="src\loader\Tokenizer.cpp" />
169                 <Unit filename="src\loader\Tokenizer.h" />
170                 <Unit filename="src\loader\TypeDescription.cpp" />
171                 <Unit filename="src\loader\TypeDescription.h" />
172                 <Unit filename="src\loader\utility.cpp" />
173                 <Unit filename="src\loader\utility.h" />
174                 <Unit filename="src\main.cpp" />
175                 <Unit filename="src\map\Area.cpp" />
176                 <Unit filename="src\map\Area.h" />
177                 <Unit filename="src\map\Entity.cpp" />
178                 <Unit filename="src\map\Entity.h" />
179                 <Unit filename="src\map\Map.cpp" />
180                 <Unit filename="src\map\Map.h" />
181                 <Unit filename="src\map\MapState.cpp" />
182                 <Unit filename="src\map\MapState.h" />
183                 <Unit filename="src\map\Tile.cpp" />
184                 <Unit filename="src\map\Tile.h" />
185                 <Unit filename="src\map\TransitionState.cpp" />
186                 <Unit filename="src\map\TransitionState.h" />
187                 <Unit filename="src\map\Trigger.cpp" />
188                 <Unit filename="src\map\Trigger.h" />
189                 <Unit filename="src\math\Fixed.h" />
190                 <Unit filename="src\math\Vector.h" />
191                 <Unit filename="src\math\utility.h" />
192                 <Unit filename="src\menu\CapsuleChangeMenu.cpp" />
193                 <Unit filename="src\menu\CapsuleChangeMenu.h" />
194                 <Unit filename="src\menu\CapsuleFeedMenu.cpp" />
195                 <Unit filename="src\menu\CapsuleFeedMenu.h" />
196                 <Unit filename="src\menu\CapsuleNameMenu.cpp" />
197                 <Unit filename="src\menu\CapsuleNameMenu.h" />
198                 <Unit filename="src\menu\CapsuleMenu.cpp" />
199                 <Unit filename="src\menu\CapsuleMenu.h" />
200                 <Unit filename="src\menu\ChangeHero.cpp" />
201                 <Unit filename="src\menu\ChangeHero.h" />
202                 <Unit filename="src\menu\ConfigMenu.cpp" />
203                 <Unit filename="src\menu\ConfigMenu.h" />
204                 <Unit filename="src\menu\EquipMenu.cpp" />
205                 <Unit filename="src\menu\EquipMenu.h" />
206                 <Unit filename="src\menu\HeroStatus.cpp" />
207                 <Unit filename="src\menu\HeroStatus.h" />
208                 <Unit filename="src\menu\InventoryMenu.cpp" />
209                 <Unit filename="src\menu\InventoryMenu.h" />
210                 <Unit filename="src\menu\PartyMenu.cpp" />
211                 <Unit filename="src\menu\PartyMenu.h" />
212                 <Unit filename="src\menu\Resources.cpp" />
213                 <Unit filename="src\menu\Resources.h" />
214                 <Unit filename="src\menu\ScenarioMenu.cpp" />
215                 <Unit filename="src\menu\ScenarioMenu.h" />
216                 <Unit filename="src\menu\SelectHero.cpp" />
217                 <Unit filename="src\menu\SelectHero.h" />
218                 <Unit filename="src\menu\SpellMenu.cpp" />
219                 <Unit filename="src\menu\SpellMenu.h" />
220                 <Unit filename="src\menu\StatusMenu.cpp" />
221                 <Unit filename="src\menu\StatusMenu.h" />
222                 <Unit filename="src\sdl\InitImage.cpp" />
223                 <Unit filename="src\sdl\InitImage.h" />
224                 <Unit filename="src\sdl\InitSDL.cpp" />
225                 <Unit filename="src\sdl\InitSDL.h" />
226                 <Unit filename="src\sdl\InitScreen.cpp" />
227                 <Unit filename="src\sdl\InitScreen.h" />
228                 <Unit filename="src\sdl\utility.cpp" />
229                 <Unit filename="src\sdl\utility.h" />
230                 <Extensions>
231                         <code_completion />
232                         <envvars />
233                         <debugger />
234                         <lib_finder disable_auto="1" />
235                 </Extensions>
236         </Project>
237 </CodeBlocks_project_file>