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2013-02-19 Daniel Karbachadded basic defeat state
2013-02-13 Daniel Karbachput victory strings in battle resources
2013-02-13 Daniel Karbachput stat increments in level ladder
2013-02-13 Daniel Karbachfeed victory messages from upgrade
2013-02-05 Daniel Karbachmade monsters' rewards settable by data
2013-01-24 Daniel Karbachadd an invisible ladder to the test map
2013-01-22 Daniel Karbachtuned menu selected cusor animation
2013-01-22 Daniel Karbachremoved useless whitespace from test.l2s
2013-01-19 Daniel Karbachadded menu cursor animations
2012-12-19 Daniel Karbachadded upgrade items for capsule's final class
2012-12-19 Daniel Karbachflash is not hungry at class 4
2012-12-19 Daniel Karbachrough implementation of capsule feeding
2012-12-18 Daniel Karbachimplemented capsule/class selection
2012-12-16 Daniel Karbachadded capsule wheel and table
2012-12-10 Daniel Karbachimplemented capsule renaming
2012-12-09 Daniel KarbachMerge branch 'master' into feature-33-capsules
2012-12-09 Daniel KarbachMerge branch 'master' into feature-33-capsules
2012-12-05 Daniel Karbachadded capsule feed menu dummy
2012-12-04 Daniel Karbachadded most of the capsule main menu's features
2012-12-04 Daniel Karbachmade third column hack of menus configurable
2012-12-04 Daniel Karbachadded capsule menu stub
2012-12-02 Daniel Karbachextracted common capsule base
2012-12-02 Daniel Karbachadded capsule attack/animation handling
2012-12-02 Daniel Karbachadded capsule mockup (battle)
2012-12-01 Daniel Karbachlousy implementation of "array of identifiers" type
2012-11-30 Daniel Karbachmoved menu resources to data files
2012-11-30 Daniel KarbachMerge branch 'menus'
2012-11-27 Daniel Karbachadded inactive menu font
2012-11-27 Daniel Karbachmade HeroGroup data-only
2012-11-12 Daniel Karbachadded Sort function to Inventory
2012-11-11 Daniel KarbachMerge branch 'master' into menus
2012-11-06 Daniel Karbachadded menu cursor "active" sprite
2012-10-31 Daniel Karbachadded percent sign to character table
2012-10-31 Daniel Karbachadded hero's level ladder
2012-10-23 Daniel Karbachadded equipment in stats screen
2012-10-22 Daniel Karbachadded hero selection state + status stub
2012-10-21 Daniel Karbachadded party main menu stub
2012-10-21 Daniel Karbachadded frames for status menu
2012-10-21 Daniel Karbachadded hero status tags in party menu
2012-10-21 Daniel Karbachadded party menu state stub
2012-10-18 Daniel Karbachfixed map2 data
2012-10-14 Daniel Karbachmoved map data to maps.l2s
2012-10-07 Daniel Karbachstore complete entity in hero
2012-10-07 Daniel Karbachmoved map sprites to data file
2012-10-07 Daniel Karbachmoved Hero and Stats to common
2012-10-05 Daniel Karbachadded monster dummy
2012-10-03 Daniel Karbachadded map sprites for 3 other heroes
2012-09-30 Daniel Karbachadded test entity
2012-09-29 Daniel Karbachadded test tileset, area and map
2012-09-11 Daniel Karbachrevised array type notation
2012-09-10 Daniel Karbachconverted pseudo-fields into real ones
2012-09-03 Daniel KarbachMerge branch 'loader'
2012-09-02 Daniel Karbachsplit headers off of ikaris, items, and spells
2012-09-02 Daniel Karbachadded interpretation of battle resources
2012-09-02 Daniel Karbachmoved menu prototypes to test.l2s
2012-09-02 Daniel Karbachadded interpretation of colors
2012-09-01 Daniel Karbachmoved most of the remaining data from main to test.l2s
2012-09-01 Daniel Karbachmoved Guy's and Dekar's (well, Artea's) equipment to...
2012-09-01 Daniel Karbachmoved Guy's equipment to items.l2s
2012-09-01 Daniel Karbachmoved Maxim's and Selan's equipment to items.l2s
2012-09-01 Daniel Karbachadded hard support for path names in source files
2012-09-01 Daniel Karbachresolve inclusion path name in Parser
2012-09-01 Daniel Karbachmoved some items to l2 source files
2012-08-31 Daniel Karbachmoved icon config to test.l2s
2012-08-31 Daniel Karbachsorry, forgot the spells source file
2012-08-31 Daniel Karbachadded Spell and TargetingMode interpretation
2012-08-31 Daniel Karbachmoved more configuration to test.l2s
2012-08-31 Daniel Karbachadded interpretation of Font and Frame objects
2012-08-31 Daniel Karbachmoved some sprites to test.l2s
2012-08-31 Daniel Karbachadded interpretation of PartyLayout
2012-08-30 Daniel Karbachmoved Guy's and Dekar's configuration to test.l2s
2012-08-29 Daniel Karbachmoved Selan to test.l2s
2012-08-29 Daniel Karbachinterpret Monster's meleeAnimation property
2012-08-29 Daniel Karbachfixed sword attack animation dimensions
2012-08-29 Daniel Karbachuse definition of Maxim and Lizard from source
2012-08-28 Daniel Karbachinterpretation of Heros and Monsters
2012-08-26 Daniel Karbachadded test data
2012-08-19 Daniel Karbachadded melee animation of monsters
2012-08-19 Daniel Karbachadded monster's attack animation
2012-08-15 Daniel Karbachadded sword attack animation
2012-08-15 Daniel Karbachadded Guy's and Dekar's melee animations
2012-08-15 Daniel Karbachadded Selan's melee animation
2012-08-14 Daniel Karbachadded Maxim's melee animation
2012-08-12 Daniel Karbachadded big numbers + animation
2012-08-12 Daniel Karbachadded complex attack and spell animations
2012-08-12 Daniel Karbachfixed disabled font
2012-08-11 Daniel Karbachhandle dead hero in BattleState
2012-08-11 Daniel Karbachforced fonts to use the data's charset
2012-08-11 Daniel Karbachadded small hero tags (used in battle animation and...
2012-08-11 Daniel Karbachfound another letter of the large font
2012-08-10 Daniel Karbachadded dummy state that echoes all selected attacks
2012-08-10 Daniel Karbachadded escape title frame, text, and font
2012-08-10 Daniel Karbachfixed hero positions
2012-08-10 Daniel Karbachadded and implemented swap heroes state
2012-08-10 Daniel Karbachoffset target selection cursor from indicator
2012-08-10 Daniel Karbachadded item target selection
2012-08-10 Daniel Karbachadded attack targets selection state
2012-08-09 Daniel Karbachadded attack choice icons
2012-08-09 Daniel Karbachadded icons for item select
2012-08-08 Daniel Karbachadded cursor sprite for menu
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