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2018-11-17 Daniel Karbachnew glm version master
2018-11-17 Daniel Karbachnew gcc version
2017-12-18 Daniel Karbachvarying material and schlick/fresnel
2017-12-18 Daniel Karbachtest basic interaction
2017-12-18 Daniel Karbachwhoops forgot kilo- and megatons
2017-12-18 Daniel Karbachtest UI string conversion
2017-12-18 Daniel Karbachcall resize on state enter to init size
2017-12-18 Daniel Karbach"look around" activity
2017-12-18 Daniel Karbachcoarse test
2017-12-18 Daniel Karbachload universe from file
2017-12-18 Daniel Karbachremove surface tilt
2017-12-18 Daniel Karbachextended filesystem test
2017-12-18 Daniel Karbachcolor conversion tests
2017-12-18 Daniel Karbachuse matrix translations in ray/sphere test
2017-12-18 Daniel Karbachcatch ray/sphere intersect corner case
2017-12-18 Daniel Karbachtest ray/sphere intersect
2017-12-18 Daniel Karbachalso run headless in coverage
2017-12-17 Daniel Karbachbasic sky box
2017-12-15 Daniel Karbachbalancing
2017-12-15 Daniel Karbachmake texture part of genome
2017-12-15 Daniel Karbachexplicit dvec to vec
2017-12-15 Daniel Karbachreal days
2017-12-15 Daniel Karbachbetter camera behaviour
2017-12-15 Daniel Karbachbetter heading implementation
2017-12-13 Daniel Karbachmoar intelligent search
2017-12-13 Daniel Karbachaggression
2017-12-12 Daniel Karbachcache perception
2017-12-10 Daniel Karbachof course...
2017-12-10 Daniel Karbachold glm? or maybe compiler?
2017-12-10 Daniel Karbachfix for old compilers
2017-12-10 Daniel Karbachfix friction
2017-12-10 Daniel Karbachallow clicking celestial bodies
2017-12-09 Daniel Karbachreorder record panel
2017-12-09 Daniel Karbachremove ability to fly at will
2017-12-09 Daniel Karbachscale compatibility to same state resources only
2017-12-09 Daniel Karbachfix segfault in creature panel
2017-12-09 Daniel Karbachingest forgein materials
2017-12-09 Daniel Karbachtrack top ten for each record
2017-12-08 Daniel Karbachbrake hard, not break hard
2017-12-08 Daniel Karbachfix age of dead people
2017-12-08 Daniel Karbachsplit according to parent heading
2017-12-08 Daniel Karbachthe return of positive random numbers
2017-12-08 Daniel Karbachswitch creatures with left click
2017-12-08 Daniel Karbachremember remember
2017-12-08 Daniel Karbachspherical sun
2017-12-08 Daniel Karbachhooray for könig lookup
2017-12-08 Daniel Karbachuse custom epsilog for orbit tests
2017-12-08 Daniel Karbachold glm?
2017-12-07 Daniel Karbachskip headed tests on unsupporting systems
2017-12-07 Daniel Karbachupdate libglew in new debians
2017-12-07 Daniel Karbachadded container build script
2017-12-07 Daniel Karbachuse low graphics settings for tests
2017-12-07 Daniel Karbachstolen dockerfiles from blank
2017-12-07 Daniel Karbachtest asset loading
2017-12-07 Daniel Karbachadd ray/box intersect test
2017-12-06 Daniel Karbachtweak moving var
2017-12-06 Daniel Karbachrandom walks
2017-12-06 Daniel Karbachspherical planets
2017-12-04 Daniel Karbachsteering tweaks
2017-12-04 Daniel Karbachbetter record logging
2017-12-04 Daniel Karbachfix layout
2017-12-04 Daniel Karbachonly show death message when damage is max
2017-12-04 Daniel Karbachlog death just once
2017-12-04 Daniel Karbachfix that pesky suffocation problem
2017-12-04 Daniel Karbachperception
2017-12-04 Daniel Karbachstandardized logging
2017-12-04 Daniel Karbachchange mode of steering mixing
2017-12-04 Daniel Karbachfix double deletes on app exit
2017-12-03 Daniel Karbachcolor mutation
2017-12-03 Daniel Karbachfix goal include
2017-12-03 Daniel Karbachlose weight through exercise
2017-12-03 Daniel Karbachtrack a few things
2017-12-02 Daniel Karbachslightly better physics
2017-12-02 Daniel Karbachprimitive collision response
2017-12-02 Daniel Karbachlittle cleanup
2017-12-01 Daniel Karbachoverhaul need system
2017-12-01 Daniel Karbachremove outdated TODOs
2017-11-30 Daniel Karbachold developers
2017-11-30 Daniel Karbachfix turn behaviour
2017-11-30 Daniel Karbachold compilers
2017-11-30 Daniel Karbachintroduce random genetic mutations
2017-11-30 Daniel Karbachsome tweaks
2017-11-30 Daniel Karbachperiodically reevaluation locate decision
2017-11-30 Daniel Karbachavoid crowded tiles
2017-11-29 Daniel Karbachavoid others when steering
2017-11-29 Daniel Karbachface direction
2017-11-29 Daniel Karbachcamera controls
2017-11-28 Daniel Karbachfix AI
2017-11-28 Daniel Karbachcreature skin overhaul
2017-11-28 Daniel Karbachfix creature iteration
2017-11-28 Daniel Karbachgenerate base color for creature
2017-11-28 Daniel Karbachload resource colors
2017-11-27 Daniel Karbachmore variety over age
2017-11-27 Daniel Karbachtrack creature with camera
2017-11-27 Daniel Karbachuse RK4 to integrate creature state
2017-11-27 Daniel Karbachsimple name generator
2017-11-27 Daniel Karbachtrack where a creature has been
2017-11-26 Daniel Karbachfix resource locator
2017-11-26 Daniel Karbachsplit creature when it's "ripe" lol
2017-11-26 Daniel Karbachrandomize creature properties a bit
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